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f1186130b6
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Merge branch 'master' of warwick-new.co.uk:yave
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2023-12-06 13:36:00 +00:00 |
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4792f3ffde
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BROKEN trying to set up surface current issues is GLFW window pointer is null
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2023-12-06 13:35:15 +00:00 |
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dbd28d57b4
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Added a logical queue and graphics queue.
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2023-12-05 10:26:23 +00:00 |
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e5f420a238
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Added physical device picker
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2023-12-03 12:21:57 +00:00 |
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6ee062cca6
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Since yave is on github I added a license.
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2023-11-29 12:49:56 +00:00 |
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dfa9825e8b
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Added dev corner to README
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2023-11-29 12:32:12 +00:00 |
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a8cb724917
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Added layer validation in debug mode
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2023-11-29 12:08:51 +00:00 |
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c07eae32c3
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Added functionality to detect debug and release mode in code.
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2023-11-29 11:48:59 +00:00 |
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08338d50a8
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Added compiled binaries and shaders and cmake files to gitignore
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2023-11-29 10:57:09 +00:00 |
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c3b623384f
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Added RAII vulkan instance destructor
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2023-11-29 10:54:15 +00:00 |
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66af7fc1e8
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Added the compilation of shaders to the build process.
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2023-11-28 11:49:09 +00:00 |
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3a4030ad89
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Going further into the vulkan tutorial. :( Wish I didn't need it
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2023-11-14 15:05:06 +00:00 |
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191aa7350d
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Added some test shaders started working on constructing a graphics pipeline
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2022-11-09 15:40:36 +00:00 |
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ce710dcd24
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Created vulkan instance.
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2022-11-09 15:39:07 +00:00 |
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562f4ceda2
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Used this tutorial to set up an immediately better structure than my last graphics project: https://youtu.be/lr93-_cC8v4
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2022-10-29 14:34:38 +01:00 |
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9872b960a5
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initial boilerplate commit
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2022-10-29 12:39:46 +01:00 |
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