Created a Uni-Graphics page.
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parent
5103644233
commit
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5 changed files with 31 additions and 37 deletions
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@ -33,6 +33,7 @@ class GameProjects extends Component {
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implement vehicles and other methods of terrain traversal.`,
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implement vehicles and other methods of terrain traversal.`,
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buttonText: "Read Blog",
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buttonText: "Read Blog",
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buttonLink: "/graphics-blog",
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buttonLink: "/graphics-blog",
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newtab: false
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},
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},
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{
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{
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header: "Monq",
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header: "Monq",
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@ -48,6 +49,7 @@ class GameProjects extends Component {
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puzzle design and texture generation through shaders.`,
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puzzle design and texture generation through shaders.`,
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buttonText: "Learn More",
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buttonText: "Learn More",
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buttonLink: "https://d-tail-entertainment.itch.io/monq",
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buttonLink: "https://d-tail-entertainment.itch.io/monq",
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newtab: true
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},
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},
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{
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{
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header: "University Graphics Project",
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header: "University Graphics Project",
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@ -65,8 +67,9 @@ class GameProjects extends Component {
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I especially enjoyed how deep I jumped into C++ to improve its memory
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I especially enjoyed how deep I jumped into C++ to improve its memory
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footprint returning to this project in my final year of university,
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footprint returning to this project in my final year of university,
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leaning more about pointers and memory management.`,
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leaning more about pointers and memory management.`,
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buttonText: undefined,
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buttonText: "Learn More",
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buttonLink: undefined,
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buttonLink: "/uni-graphics",
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newtab: false
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},
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},
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];
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];
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}
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}
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@ -98,7 +101,7 @@ class GameProjects extends Component {
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</CardContent>
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</CardContent>
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<CardActions>
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<CardActions>
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<Button
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<Button
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target="_blank"
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target={project.newtab ? "_blank" : ""}
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href={project.buttonLink}
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href={project.buttonLink}
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color="primary"
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color="primary"
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>
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>
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@ -18,13 +18,13 @@ class Greeting extends Component {
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<div
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<div
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style={{
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style={{
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position: "absolute",
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position: "absolute",
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width: "103%",
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width: "100%",
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left: "49%",
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left: "49%",
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right: "49%",
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right: "49%",
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top: "30%",
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top: "30%",
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height: "45%",
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height: "60%",
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objectFit: "cover",
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objectFit: "cover",
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transform: "translate(-50%,-50%)",
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transform: "translate(-49%,-50%)",
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zIndex: "-1",
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zIndex: "-1",
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}}
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}}
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>
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>
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@ -27,7 +27,7 @@ class Ramble extends Component {
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accept call-ins in a similar vein to talk shows! I learnt the
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accept call-ins in a similar vein to talk shows! I learnt the
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entire javascript web development stack from React to audio
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entire javascript web development stack from React to audio
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streaming to DevOps in order to make it a reality.
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streaming to DevOps in order to make it a reality.
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</Typography>.
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</Typography>
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<p />
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<p />
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<Typography varient="p">
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<Typography varient="p">
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It also had chatroom functionality with the ability to
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It also had chatroom functionality with the ability to
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@ -1,16 +1,17 @@
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import { h, render, Component } from "preact";
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import { h, render, Component } from "preact";
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import Header from "./Header";
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import Header from "./Header";
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import {
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import {
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Button,
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Container,
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Container,
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Card,
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Card,
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CardHeader,
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CardHeader,
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CardContent,
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CardContent,
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Typography,
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Typography,
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} from "@material-ui/core";
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} from "@material-ui/core";
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const rambleDemoWebm = new URL("../static/video/ramble_demo/ramble.webm", import.meta.url);
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const graphicsDemoMp4 = new URL("../static/video/uni_graphics_demo/uni-graphics.mp4", import.meta.url);
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const rambleDemoMp4 = new URL("../static/video/ramble_demo/ramble.mp4", import.meta.url);
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const graphicsDemoBuild = new URL("../static/builds/UniGraphics-Win64.zip", import.meta.url);
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class Ramble extends Component {
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class UniGraphics extends Component {
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render() {
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render() {
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return (
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return (
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<span>
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<span>
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@ -18,35 +19,26 @@ class Ramble extends Component {
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<p />
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<p />
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<Container maxWidth="md">
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<Container maxWidth="md">
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<Card>
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<Card>
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<CardHeader title="Ramble" />
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<CardHeader title="University Graphics Project" />
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<CardContent>
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<CardContent>
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<Typography varient="p">
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<Typography varient="p">
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Ramble was a web project I created during my master's degree to
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I made this project for a module at uni. It's a terrain map
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create a startup. In this project, I was the CTO and built a
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based on Perlin noise with flat face lighting, It was the first
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website that allowed users to stream their podcasts live and
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project where I picked up a lot of the 3D maths used in games
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accept call-ins in a similar vein to talk shows! I learnt the
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and learned about simulation. It was my first project using
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entire javascript web development stack from React to audio
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GLSL with C++ and also the project I optimised for an
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streaming to DevOps in order to make it a reality.
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optimiseation module in my final year. Getting deep into
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</Typography>.
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learning more about memory management and Object-Oriented
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<p />
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design.
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<Typography varient="p">
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It also had chatroom functionality with the ability to
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re-stream to audiences much like other apps that came out in
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the time since, such as Clubhouse.
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</Typography>
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</Typography>
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<p />
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<p />
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<Typography varient="p">
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<Typography varient="p">
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During the project's lifespan of just under two years, I mostly
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Here's a build and a video demo:  
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worked on creating the streaming functionality of the project
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<Button
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and managing how the project was designed to function behind
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variant="contained"
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the hood when it was deployed. I learned a ton about how web
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color="primary"
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deployment works during this time allowing me to work on web
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href={graphicsDemoBuild}
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development modules in the Games Academy at Falmouth University
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>Win64-Build.zip</Button>
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today.
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</Typography>
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<p />
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<Typography varient="p">
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Here's a demo of the project I took before we moved on.
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</Typography>
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</Typography>
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<p />
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<p />
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<div>
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<div>
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@ -55,8 +47,7 @@ class Ramble extends Component {
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height: "auto",
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height: "auto",
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objectFit: "cover",
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objectFit: "cover",
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}}>
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}}>
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<source src={rambleDemoMp4} type="video/mp4" />
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<source src={graphicsDemoMp4} type="video/mp4" />
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<source src={rambleDemoWebm} type="video/webm" />
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</video>
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</video>
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</div>
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</div>
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</CardContent>
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</CardContent>
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@ -67,4 +58,4 @@ class Ramble extends Component {
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}
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}
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}
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}
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export default Ramble;
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export default UniGraphics;
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BIN
static/video/uni_graphics_demo/uni-graphics.mp4
Executable file
BIN
static/video/uni_graphics_demo/uni-graphics.mp4
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