diff --git a/src/GameProjects.jsx b/src/GameProjects.jsx index a5f6fef..484119e 100644 --- a/src/GameProjects.jsx +++ b/src/GameProjects.jsx @@ -33,6 +33,7 @@ class GameProjects extends Component { implement vehicles and other methods of terrain traversal.`, buttonText: "Read Blog", buttonLink: "/graphics-blog", + newtab: false }, { header: "Monq", @@ -48,6 +49,7 @@ class GameProjects extends Component { puzzle design and texture generation through shaders.`, buttonText: "Learn More", buttonLink: "https://d-tail-entertainment.itch.io/monq", + newtab: true }, { header: "University Graphics Project", @@ -65,8 +67,9 @@ class GameProjects extends Component { I especially enjoyed how deep I jumped into C++ to improve its memory footprint returning to this project in my final year of university, leaning more about pointers and memory management.`, - buttonText: undefined, - buttonLink: undefined, + buttonText: "Learn More", + buttonLink: "/uni-graphics", + newtab: false }, ]; } @@ -98,7 +101,7 @@ class GameProjects extends Component {

@@ -55,8 +47,7 @@ class Ramble extends Component { height: "auto", objectFit: "cover", }}> - - +
@@ -67,4 +58,4 @@ class Ramble extends Component { } } -export default Ramble; +export default UniGraphics; diff --git a/static/video/uni_graphics_demo/uni-graphics.mp4 b/static/video/uni_graphics_demo/uni-graphics.mp4 new file mode 100755 index 0000000..8e7773a Binary files /dev/null and b/static/video/uni_graphics_demo/uni-graphics.mp4 differ