new-engine/README.md

402 B

New Engine - Cuz starting again from scratch in a harder language is definitely the answer.

It's actually a pretty old style engine

TODO 0.1:

- [ ] Get build system working (Engine Dynamic Library and Game Executable)
- [ ] Get Vulkan renderer working.
- [ ] Load models (Rework OpenGL Loader)
- [ ] Run current opengl shaders
- [ ] Create vector library to work with vulkan