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Warwick 592a9febbd Rendering models based on noise values.
The last step is to do so using marching cubes.
2022-08-11 14:59:27 +01:00
cmake Imported tool for loading models 2022-04-29 12:30:41 +01:00
data Rendering models based on noise values. 2022-08-11 14:59:27 +01:00
deps Added FastNoise2 as a dependency. 2022-08-09 12:28:24 +01:00
src Rendering models based on noise values. 2022-08-11 14:59:27 +01:00
.gitignore Added FastNoise2 as a dependency. 2022-08-09 12:28:24 +01:00
.gitmodules Added FastNoise2 as a dependency. 2022-08-09 12:28:24 +01:00
CMakeLists.txt Added FastNoise2 as a dependency. 2022-08-09 12:28:24 +01:00
README.md Added subrepo for model development and ReadMe file. 2022-08-08 16:23:13 +01:00

OpenGL Game Project

This is just a little project to get me back into the swing of using C++ and OpenGL. I hope that this project will teach me enough about graphics programming to satisfy my curiosity.

Instructions to build.

You will need on your system:

  • cmake build pipeline And the following build dependancies.
  • SDL2
  • SDL2_image
  • OpenGL (Probaly already on your system)
  • GLEW
  • GLM
  • ASSIMP (version 5.1 or higher)