202 lines
5.9 KiB
TeX
202 lines
5.9 KiB
TeX
\documentclass{article}
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\usepackage{titlesec}
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\usepackage{titling}
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\usepackage{hyperref}
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\hypersetup{
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colorlinks=true,
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linkcolor=blue,
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filecolor=magenta,
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urlcolor=cyan,
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}
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\usepackage[inline]{enumitem}
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\usepackage{tabto}
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\usepackage{blindtext}
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\usepackage[11pt]{extsizes}
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\usepackage[margin=0.55in]{geometry}
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%\setlength{\parindent}{0cm} % remove paragraph indents
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\thispagestyle{empty} %hide page number
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\titleformat{\section}
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{\Large\bfseries}
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{}
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{0em}
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{}[\titlerule]
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\titleformat{\subsection}
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{\bfseries}
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{}
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{0em}
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{}
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\titleformat{\subsubsection}
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{\bfseries}
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{}
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{0em}
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{}
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\titlespacing{\subsubsection}
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{0em} {0em} {0em}
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\renewcommand{\maketitle}{
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{
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\huge
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\bfseries
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\theauthor
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}
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\vspace{-.35in}
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{\raggedleft
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Email: \href{mailto:warwick.l.e.new@gmail.com}{warwick.l.e.new@gmail.com} \par
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Phone number: \href{tel:07445728181}{07445 728 181} \par
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Portfolio Website: \href{https://warwicknew.co.uk}{https://warwicknew.co.uk} \par
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}
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\vspace{-.3in}
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}
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\newcommand{\entry}[3]{
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\noindent
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\hfill\vline\hfill
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\begin{minipage}[t]{\linewidth}
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\raggedright
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\textbf{#1} --- \textit{#2} \\
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\normalsize{#3}
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\end{minipage}\\
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\vspace{.05in}
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}
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\newcommand{\datedentry}[4]{
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\noindent
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\begin{minipage}[t]{.14\linewidth}
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\hfill \small \textsc{#1}
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\end{minipage}
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\hfill\vline\hfill
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\begin{minipage}[t]{.82\linewidth}
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\raggedright
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\textbf{#2} --- \textit{#3} \\
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\normalsize{#4}
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\end{minipage}\\
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\vspace{.05in}
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}
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\newcommand{\skillsection}[2]{
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\noindent
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\textbf{#1:}
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\normalsize{#2} \newline
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\vspace{-.2cm}
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}
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\newcommand{\qualificationentry}[3]{
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\noindent
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\begin{minipage}[t]{.14\linewidth}
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\hfill \textsc{#1}
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\end{minipage}
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\hfill\vline\hfill
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\begin{minipage}[t]{.81\linewidth}
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\raggedright
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\textbf{#2} \hfill
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\textit{#3}
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\end{minipage}\\
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}
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\newcommand{\itemsubsection}[1]{\vspace{0.2em}\subsubsection{\emph{#1}}}
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% Content
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\title{Curriculum Vitae}
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\author{Warwick New}
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\begin{document}
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\maketitle
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\section{Professional Profile}
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Backend Developer and Associate Lecturer in Computing for Games with expertise in C++ and full-stack TypeScript based web development. Tinkering with network programming and graphical rendering. Possesses a BSc(Hons) in Computing for Games and an MA in Entrepreneurship.
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%Passionate and skilled Associate Lecturer with expertise in game development and full-stack web development. Dedicated to pushing boundaries in network programming and graphical rendering. Possess a BSc(Hons) in Computing for Games and an MA in Entrepreneurship.
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\vspace{-1em}
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\section{Core Skills}
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\skillsection{Game Development}{C++, Unreal Engine 5, OpenGL (GLSL), SDL2,
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CMake}
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\skillsection{Web-Dev}{JavaScript/TypeScript, Node/Express, React, AWS ECS/ECR, MERN, Docker, Terraform}
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\skillsection{Project Management \& Management Tools}{Scrum, Agile, Git}
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\vspace{-1.4em}
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\section{Projects and Experience}
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\datedentry{2024--Present}{Mid-Level Developer}{Amutri}
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{
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\item Serverless infrastructure with AWS Amplify, Lambdas, Graphql, DyanmoDB.
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\item Continuation of previous duties.
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\end{itemize}
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}
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\datedentry{Feb--Nov 2024}{Junior Developer}{Amutri -- Fixed Term Contract}
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{
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\item Developing Controllers in Unreal to be streamed over WebRTC.
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\item Working with TypeScript to manage interactive WebRTC streams.
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\item Managing WebRTC stream infrastructure and Unreal instances with AWS.
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\end{itemize}
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}
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\datedentry{2021--Present}{Associate Lecturer of Computing}{Falmouth University -- Games Academy}
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{
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\item Teaching game engines (Unity and Unreal) and MERN-based web development to undergrad students.
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\item Teaching C++, OpenGL, SDL, CMake to master's students.
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\item Supervise year-long student game projects.
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\item Collaborating on curriculum development taking over some modules content entirely.
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\end{itemize}
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}
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\datedentry{2019--2020}{Co-Founder and Web
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Developer}{MA Entreprenuership -- Ramble Media LTD}
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{
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\item Co-created and deployed an audio-based live-streaming platform for podcasters.
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\item Used React JavaScript Express and DynamoDB for the main stack.
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\item Used Docker and Terraform for deployment, hosted on AWS ECS.
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\item Integrated Janus media server and routed combined audio to Wowza for live web call-shows.
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\end{itemize}
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}
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\vspace{-0.6cm}
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\section{Side Projects}
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\vspace{-0.2cm}
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%\entry{Graphics Engines, Golang Ramble, Embedded C PDA}{Side Projects}
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{
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\item \textit{Graphics Engines} -- Developed a 3D C++ graphics engine using OpenGL with a normal mapped, physically-based rendering system. Started re-writing it in plain C and Vulkan.
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%\item A simple multiplayer online mud server for the project using ProtoBuffers and C.
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\item \textit{Golang Ramble} -- Started making a simplified remake of ramble in go with the intention to make it an open source federated service.
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\item \textit{Embedded C PDA} -- Personal PDA system for the esp32. Currently I'm Prototyping electronics.
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\end{itemize}
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}
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\vspace{-0.6cm}
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\section{Qualifications}
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\qualificationentry{2019--2020}{MA Entreprenuership}{Falmouth University -- Launch Pad}
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\qualificationentry{2015--2018}{BSc (Hons) Computing for Games}{Falmouth University -- Games Academy}
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\vspace{-1.8cm}
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%\section{Other Projects and Achievements}
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%{
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% \begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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% \item Developed AI and puzzle mechanics for Monq, a game created in Unreal Engine during BSc.
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% \item Created a noise terrain generation system using C++ and OpenGL during the BSc.
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% \item Gained an understanding and passion for the rendering pipeline and computer graphics.
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% \end{itemize}
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%}
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\end{document}
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