added some key words and linked to the monq page on my site.
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cv.tex
32
cv.tex
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@ -46,14 +46,14 @@
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\theauthor
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}
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\end{center}
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\vspace{-.3in}
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\vspace{-.35in}
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{\raggedleft
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Email: \href{mailto:warwick.l.e.new@gmail.com}{warwick.l.e.new@gmail.com} \par
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Phone number: \href{tel:07445728181}{07445 728 181} \par
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Portfolio Website: \href{https://warwicknew.xyz}{https://warwicknew.xyz} \par
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}
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\vspace{-.45in}
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\vspace{-.4in}
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}
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\newcommand{\entry}[4]{
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@ -83,17 +83,23 @@ and group game projects. My duties include acting as supervisor/product owner on
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student game projects, and my academic background is in Computing for Games (BSc
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Hons) and Entrepreneurship (MA). I have a strong interest in working and
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learning both high level and low-level programming languages and APIs. I also
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have good first-hand knowledge of working within and managing scrum/agile in
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small multidisciplinary teams. I aim to use my interests in software to
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transition into the games industry, specifically targeting working on tools and
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game engine components. My interests lie in technical depth. The key areas I’m
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interested in are real-time networking, graphical simulation within code and
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maintaining and deploying Linux based systems.
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have good first-hand knowledge of working within and managing scrum/agile in a
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small multi-disciplinary team. I aim to use my interests in software to
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transition back into the game development, specifically targeting working on
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tools and game engine components. My interests lie in technical depth and
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spatial math. The key areas I’m interested in are 3D graphical simulation within
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code, real-time networking and maintaining and deploying Linux based systems.
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\vspace{-1.5em}
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\section{Core Skills}
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\vspace{-0.7em}
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\itemsubsection{Games}
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\NumTabs{5}
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\begin{itemize*}[itemjoin=\tab]
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\item Unreal Engine 4 \item C++ \item Blueprints \item AI Behaviour trees
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\item OpenGL (GLSL) \item SDL \item C\# \item Python \item CMake
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\end{itemize*}
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\itemsubsection{Full stack Web Development}
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\NumTabs{5}
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\begin{itemize*}[itemjoin=\tab]
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@ -102,12 +108,6 @@ maintaining and deploying Linux based systems.
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\item Terraform \item AWS ECS/ECR, \item Docker
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\item Janus audio-bridge \item Linux \item MERN
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\end{itemize*}
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\itemsubsection{Games}
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\NumTabs{5}
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\begin{itemize*}[itemjoin=\tab]
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\item Unreal Engine 4 \item C++ \item Blueprints \item AI Behaviour trees
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\item OpenGL (GLSL) \item SDL \item C\# \item Python \item CMake
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\end{itemize*}
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\itemsubsection{Project Management \& Management Tools}
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\NumTabs{5}
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\begin{itemize*}[itemjoin=\tab]
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@ -117,7 +117,7 @@ maintaining and deploying Linux based systems.
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\vspace{-1.4em}
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\section{Career Summary}
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\section{Professional Experience}
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\entry{2021--Present}{Associate Lecturer of Computing}{Falmouth University -- Games Academy}
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{
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Here, I am currently working with lecturers in the games academy to develop
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@ -178,7 +178,7 @@ maintaining and deploying Linux based systems.
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project of which I was made a part of was the first company I hoped to help
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start. I joined this group of students hoping to create and self publish what
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would be their final year (and my second year game) called Monq
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\href{https://d-tail-entertainment.itch.io/monq}{https://d-tail-entertainment.itch.io/monq}.
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\href{https://warwicknew.xyz/monq}{https://warwicknew.xyz/monq}.
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\newline \-\hspace{.5cm}
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%\newline \newline
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But I found that the most interesting part of the course for me was creating
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