diff --git a/cv.tex b/cv.tex index ab2e167..b5b18ca 100644 --- a/cv.tex +++ b/cv.tex @@ -46,14 +46,14 @@ \theauthor } \end{center} - \vspace{-.3in} + \vspace{-.35in} {\raggedleft Email: \href{mailto:warwick.l.e.new@gmail.com}{warwick.l.e.new@gmail.com} \par Phone number: \href{tel:07445728181}{07445 728 181} \par Portfolio Website: \href{https://warwicknew.xyz}{https://warwicknew.xyz} \par } - \vspace{-.45in} + \vspace{-.4in} } \newcommand{\entry}[4]{ @@ -83,17 +83,23 @@ and group game projects. My duties include acting as supervisor/product owner on student game projects, and my academic background is in Computing for Games (BSc Hons) and Entrepreneurship (MA). I have a strong interest in working and learning both high level and low-level programming languages and APIs. I also -have good first-hand knowledge of working within and managing scrum/agile in -small multidisciplinary teams. I aim to use my interests in software to -transition into the games industry, specifically targeting working on tools and -game engine components. My interests lie in technical depth. The key areas I’m -interested in are real-time networking, graphical simulation within code and -maintaining and deploying Linux based systems. +have good first-hand knowledge of working within and managing scrum/agile in a +small multi-disciplinary team. I aim to use my interests in software to +transition back into the game development, specifically targeting working on +tools and game engine components. My interests lie in technical depth and +spatial math. The key areas I’m interested in are 3D graphical simulation within +code, real-time networking and maintaining and deploying Linux based systems. \vspace{-1.5em} \section{Core Skills} \vspace{-0.7em} +\itemsubsection{Games} + \NumTabs{5} + \begin{itemize*}[itemjoin=\tab] + \item Unreal Engine 4 \item C++ \item Blueprints \item AI Behaviour trees + \item OpenGL (GLSL) \item SDL \item C\# \item Python \item CMake + \end{itemize*} \itemsubsection{Full stack Web Development} \NumTabs{5} \begin{itemize*}[itemjoin=\tab] @@ -102,12 +108,6 @@ maintaining and deploying Linux based systems. \item Terraform \item AWS ECS/ECR, \item Docker \item Janus audio-bridge \item Linux \item MERN \end{itemize*} -\itemsubsection{Games} - \NumTabs{5} - \begin{itemize*}[itemjoin=\tab] - \item Unreal Engine 4 \item C++ \item Blueprints \item AI Behaviour trees - \item OpenGL (GLSL) \item SDL \item C\# \item Python \item CMake - \end{itemize*} \itemsubsection{Project Management \& Management Tools} \NumTabs{5} \begin{itemize*}[itemjoin=\tab] @@ -117,7 +117,7 @@ maintaining and deploying Linux based systems. \vspace{-1.4em} -\section{Career Summary} +\section{Professional Experience} \entry{2021--Present}{Associate Lecturer of Computing}{Falmouth University -- Games Academy} { Here, I am currently working with lecturers in the games academy to develop @@ -178,7 +178,7 @@ maintaining and deploying Linux based systems. project of which I was made a part of was the first company I hoped to help start. I joined this group of students hoping to create and self publish what would be their final year (and my second year game) called Monq - \href{https://d-tail-entertainment.itch.io/monq}{https://d-tail-entertainment.itch.io/monq}. + \href{https://warwicknew.xyz/monq}{https://warwicknew.xyz/monq}. \newline \-\hspace{.5cm} %\newline \newline But I found that the most interesting part of the course for me was creating