updated professional profile
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62
cv.tex
62
cv.tex
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@ -56,7 +56,18 @@
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\vspace{-.3in}
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\vspace{-.3in}
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}
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}
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\newcommand{\entry}[4]{
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\newcommand{\entry}[3]{
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\noindent
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\hfill\vline\hfill
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\begin{minipage}[t]{\linewidth}
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\raggedright
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\textbf{#1} --- \textit{#2} \\
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\normalsize{#3}
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\end{minipage}\\
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\vspace{.05in}
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}
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\newcommand{\datedentry}[4]{
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\noindent
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\noindent
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\begin{minipage}[t]{.14\linewidth}
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\begin{minipage}[t]{.14\linewidth}
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\hfill \small \textsc{#1}
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\hfill \small \textsc{#1}
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@ -101,8 +112,9 @@
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\maketitle
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\maketitle
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\section{Professional Profile}
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\section{Professional Profile}
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Passionate and skilled Associate Lecturer with expertise in game development and full-stack web development. Dedicated to pushing boundaries in network programming and graphical rendering. Possess a BSc(Hons) in Computing for Games and an MA in Entrepreneurship.
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Backend Developer and Associate Lecturer in Computing for Games with expertise in C++ and full-stack TypeScript based web development. Tinkering with network programming and graphical rendering. Possesses a BSc(Hons) in Computing for Games and an MA in Entrepreneurship.
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%Passionate and skilled Associate Lecturer with expertise in game development and full-stack web development. Dedicated to pushing boundaries in network programming and graphical rendering. Possess a BSc(Hons) in Computing for Games and an MA in Entrepreneurship.
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\vspace{-1em}
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\vspace{-1em}
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\section{Core Skills}
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\section{Core Skills}
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@ -117,7 +129,15 @@ CMake}
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\section{Projects and Experience}
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\section{Projects and Experience}
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\entry{2024--Present}{Junior Developer}{Amutri -- Fixed Term Contract}
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\datedentry{2024--Present}{Mid-Level Developer}{Amutri}
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{
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\item Serverless infrastructure with AWS Amplify, Lambdas, Graphql, DyanmoDB.
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\item Continuation of previous duties.
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\end{itemize}
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}
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\datedentry{Feb--Nov 2024}{Junior Developer}{Amutri -- Fixed Term Contract}
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{
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{
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\item Developing Controllers in Unreal to be streamed over WebRTC.
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\item Developing Controllers in Unreal to be streamed over WebRTC.
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@ -126,7 +146,7 @@ CMake}
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\end{itemize}
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\end{itemize}
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}
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}
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\entry{2021--Present}{Associate Lecturer of Computing}{Falmouth University -- Games Academy}
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\datedentry{2021--Present}{Associate Lecturer of Computing}{Falmouth University -- Games Academy}
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{
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{
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\item Teaching game engines (Unity and Unreal) and MERN-based web development to undergrad students.
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\item Teaching game engines (Unity and Unreal) and MERN-based web development to undergrad students.
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@ -136,7 +156,7 @@ CMake}
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\end{itemize}
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\end{itemize}
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}
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}
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\entry{2019--2020}{Co-Founder and Web
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\datedentry{2019--2020}{Co-Founder and Web
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Developer}{MA Entreprenuership -- Ramble Media LTD}
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Developer}{MA Entreprenuership -- Ramble Media LTD}
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{
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{
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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@ -148,33 +168,35 @@ Developer}{MA Entreprenuership -- Ramble Media LTD}
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}
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}
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\vspace{-0.8cm}
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\vspace{-0.6cm}
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\section{Side Projects}
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\section{Side Projects}
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\entry{2022--Present}{Graphics Engine and ProtoBuf Server}{Side Project}
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\vspace{-0.2cm}
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%\entry{Graphics Engines, Golang Ramble, Embedded C PDA}{Side Projects}
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{
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{
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\item Developed a 3D C++ graphics engine using OpenGL with a normal mapped, physically-based rendering system.
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\item \textit{Graphics Engines} -- Developed a 3D C++ graphics engine using OpenGL with a normal mapped, physically-based rendering system. Started re-writing it in plain C and Vulkan.
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\item A simple multiplayer online mud server for the project using ProtoBuffers and C.
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%\item A simple multiplayer online mud server for the project using ProtoBuffers and C.
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\item \textit{Golang Ramble} -- Started making a simplified remake of ramble in go with the intention to make it an open source federated service.
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\item \textit{Embedded C PDA} -- Personal PDA system for the esp32. Currently I'm Prototyping electronics.
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\end{itemize}
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\end{itemize}
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}
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}
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\vspace{-0.6cm}
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\vspace{-0.8cm}
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\section{Qualifications}
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\section{Qualifications}
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\qualificationentry{2019--2020}{MA Entreprenuership}{Falmouth University -- Launch Pad}
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\qualificationentry{2019--2020}{MA Entreprenuership}{Falmouth University -- Launch Pad}
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\qualificationentry{2015--2018}{BSc (Hons) Computing for Games}{Falmouth University -- Games Academy}
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\qualificationentry{2015--2018}{BSc (Hons) Computing for Games}{Falmouth University -- Games Academy}
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\vspace{-0.8cm}
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\vspace{-1.8cm}
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\section{Other Projects and Achievements}
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%\section{Other Projects and Achievements}
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{
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%{
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\begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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% \begin{itemize}[topsep=2pt,itemsep=2pt,partopsep=2pt, parsep=2pt]
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\item Developed AI and puzzle mechanics for Monq, a game created in Unreal Engine during BSc.
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% \item Developed AI and puzzle mechanics for Monq, a game created in Unreal Engine during BSc.
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\item Created a noise terrain generation system using C++ and OpenGL during the BSc.
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% \item Created a noise terrain generation system using C++ and OpenGL during the BSc.
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\item Gained an understanding and passion for the rendering pipeline and computer graphics.
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% \item Gained an understanding and passion for the rendering pipeline and computer graphics.
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\end{itemize}
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% \end{itemize}
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}
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%}
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\end{document}
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\end{document}
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