#pragma once #include "yave_window.hpp" #include "yave_graphics_pipeline.hpp" namespace yave { class Application { public: static constexpr int WIDTH = 800; static constexpr int HEIGHT = 600; void run(); private: YaveWindow yaveWindow{WIDTH, HEIGHT, "Hello Vulkan!"}; YaveGrPipeline yavePipeline{"shaders/shader.vert.spv","shaders/shader.frag.spv"}; }; } // namespace yave