cmake_minimum_required(VERSION 3.22)
project(webgpu-engine)
set(CMAKE_CXX_STANDARD 20)
# Compile commands for dev
set(CMAKE_EXPORT_COMPILE_COMMANDS ON CACHE INTERNAL "")
if(CMAKE_EXPORT_COMPILE_COMMANDS)
set(CMAKE_C_STANDARD_INCLUDE_DIRECTORIES
${CMAKE_C_IMPLICIT_INCLUDE_DIRECTORIES})
endif()
add_executable(${PROJECT_NAME})
# Error on memory address issues in debug mode
if(CMAKE_BUILD_TYPE MATCHES "Debug")
set(CMAKE_CXX_FLAGS
"${CMAKE_CXX_FLAGS} -Werror -fsanitize=undefined -fsanitize=address"
)
target_link_options(${PROJECT_NAME}
BEFORE PUBLIC -fsanitize=undefined PUBLIC -fsanitize=address
)
endif()
# Dawn library setup
find_package(Threads REQUIRED)
find_package(Dawn)
if (NOT Dawn_FOUND)
if(CMAKE_BUILD_TYPE MATCHES "Debug")
set(DAWN_BUILD_MONOLITHIC_LIBRARY "SHARED")
endif()
set(DAWN_FETCH_DEPENDENCIES ON CACHE BOOL "" FORCE)
# Prevent Dawn from building excessive tools/samples to save compile time
set(DAWN_BUILD_SAMPLES OFF CACHE BOOL "" FORCE)
set(DAWN_ENABLE_INSTALL OFF CACHE BOOL "" FORCE)
add_subdirectory("extern/dawn" EXCLUDE_FROM_ALL)
set(DAWN_LINK_TARGET webgpu_dawn)
else()
set(DAWN_LINK_TARGET dawn::webgpu_dawn)
endif()
# Find SDL3 Packages
find_package(SDL3 REQUIRED)
find_package(SDL3_image REQUIRED)
set(SDL3_image_LIBRARIES SDL3_image::SDL3_image)
# Force the 'webgpu' dependency expected by sdl3webgpu to point to Dawn instead
if(NOT TARGET webgpu)
add_library(webgpu ALIAS ${DAWN_LINK_TARGET})
endif()
# Configure and include sdl3webgpu
add_subdirectory(extern/sdl3webgpu)
# Include directories
target_include_directories(${PROJECT_NAME} PUBLIC
$
$
${SDL3_INCLUDE_DIRS}
${SDL3_image_INCLUDE_DIRS}
)
file(GLOB_RECURSE SOURCE_FILES ${CMAKE_SOURCE_DIR}/src/*.cpp)
target_sources(${PROJECT_NAME} PRIVATE ${SOURCE_FILES})
# Linking Layer
if(EMSCRIPTEN)
# Note: your target is ${PROJECT_NAME}, updated 'app' references to match
set_target_properties(${PROJECT_NAME} PROPERTIES SUFFIX ".html")
target_link_libraries(${PROJECT_NAME} PRIVATE emdawnwebgpu_cpp webgpu_glfw)
target_link_options(${PROJECT_NAME} PRIVATE "-sASYNCIFY=1" "-sUSE_GLFW=3")
else()
target_link_libraries(${PROJECT_NAME} PRIVATE
${DAWN_LINK_TARGET}
sdl3webgpu
SDL3::SDL3
${SDL3_image_LIBRARIES}
)
endif()