Moved initial code into window class
This commit is contained in:
commit
66fd2ebfe9
9 changed files with 383 additions and 0 deletions
1
.gitignore
vendored
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1
.gitignore
vendored
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@ -0,0 +1 @@
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build/
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||||||
3
.gitmodules
vendored
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3
.gitmodules
vendored
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@ -0,0 +1,3 @@
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[submodule "extern/dawn"]
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|
path = extern/dawn
|
||||||
|
url = https://github.com/google/dawn.git
|
||||||
48
CMakeLists.txt
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48
CMakeLists.txt
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@ -0,0 +1,48 @@
|
||||||
|
cmake_minimum_required(VERSION 3.22)
|
||||||
|
project(webgpu)
|
||||||
|
set(CMAKE_CXX_STANDARD 20)
|
||||||
|
|
||||||
|
# Compile commands for dev
|
||||||
|
set(CMAKE_EXPORT_COMPILE_COMMANDS ON CACHE INTERNAL "")
|
||||||
|
if(CMAKE_EXPORT_COMPILE_COMMANDS)
|
||||||
|
set(CMAKE_C_STANDARD_INCLUDE_DIRECTORIES
|
||||||
|
${CMAKE_C_IMPLICIT_INCLUDE_DIRECTORIES})
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Binaries
|
||||||
|
add_executable( ${PROJECT_NAME} )
|
||||||
|
target_include_directories(${PROJECT_NAME} PUBLIC
|
||||||
|
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/>
|
||||||
|
$<INSTALL_INTERFACE:include/>
|
||||||
|
)
|
||||||
|
file(GLOB_RECURSE SOURCE_FILES
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||||||
|
${CMAKE_SOURCE_DIR}/src/*.cpp)
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||||||
|
target_sources(${PROJECT_NAME} PRIVATE ${SOURCE_FILES})
|
||||||
|
|
||||||
|
# Error on memory address issues in debug mode
|
||||||
|
if(CMAKE_BUILD_TYPE MATCHES "Debug")
|
||||||
|
set(CMAKE_C_FLAGS
|
||||||
|
"${CMAKE_C_FLAGS} -Werror -fsanitize=undefined -fsanitize=address"
|
||||||
|
)
|
||||||
|
target_link_options(${PROJECT_NAME}
|
||||||
|
BEFORE PUBLIC -fsanitize=undefined PUBLIC -fsanitize=address
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Dawn library set up
|
||||||
|
# If we're in debug mode fast linking is the priority over easy distribution.
|
||||||
|
if(CMAKE_BUILD_TYPE MATCHES "Debug")
|
||||||
|
set(DAWN_BUILD_MONOLITHIC_LIBRARY "SHARED")
|
||||||
|
endif()
|
||||||
|
set(DAWN_FETCH_DEPENDENCIES ON)
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||||||
|
add_subdirectory("extern/dawn" EXCLUDE_FROM_ALL)
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||||||
|
|
||||||
|
|
||||||
|
# Linking
|
||||||
|
if(EMSCRIPTEN)
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||||||
|
set_target_properties(app PROPERTIES SUFFIX ".html")
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||||||
|
target_link_libraries(app PRIVATE emdawnwebgpu_cpp webgpu_glfw)
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||||||
|
target_link_options(app PRIVATE "-sASYNCIFY=1" "-sUSE_GLFW=3")
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||||||
|
else()
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||||||
|
target_link_libraries(${PROJECT_NAME} PRIVATE webgpu_dawn webgpu_glfw glfw)
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||||||
|
endif()
|
||||||
157
LICENCE.md
Normal file
157
LICENCE.md
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|
@ -0,0 +1,157 @@
|
||||||
|
# GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
|
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc.
|
||||||
|
<https://fsf.org/>
|
||||||
|
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies of this
|
||||||
|
license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
This version of the GNU Lesser General Public License incorporates the
|
||||||
|
terms and conditions of version 3 of the GNU General Public License,
|
||||||
|
supplemented by the additional permissions listed below.
|
||||||
|
|
||||||
|
## 0. Additional Definitions.
|
||||||
|
|
||||||
|
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||||
|
General Public License, and the "GNU GPL" refers to version 3 of the
|
||||||
|
GNU General Public License.
|
||||||
|
|
||||||
|
"The Library" refers to a covered work governed by this License, other
|
||||||
|
than an Application or a Combined Work as defined below.
|
||||||
|
|
||||||
|
An "Application" is any work that makes use of an interface provided
|
||||||
|
by the Library, but which is not otherwise based on the Library.
|
||||||
|
Defining a subclass of a class defined by the Library is deemed a mode
|
||||||
|
of using an interface provided by the Library.
|
||||||
|
|
||||||
|
A "Combined Work" is a work produced by combining or linking an
|
||||||
|
Application with the Library. The particular version of the Library
|
||||||
|
with which the Combined Work was made is also called the "Linked
|
||||||
|
Version".
|
||||||
|
|
||||||
|
The "Minimal Corresponding Source" for a Combined Work means the
|
||||||
|
Corresponding Source for the Combined Work, excluding any source code
|
||||||
|
for portions of the Combined Work that, considered in isolation, are
|
||||||
|
based on the Application, and not on the Linked Version.
|
||||||
|
|
||||||
|
The "Corresponding Application Code" for a Combined Work means the
|
||||||
|
object code and/or source code for the Application, including any data
|
||||||
|
and utility programs needed for reproducing the Combined Work from the
|
||||||
|
Application, but excluding the System Libraries of the Combined Work.
|
||||||
|
|
||||||
|
## 1. Exception to Section 3 of the GNU GPL.
|
||||||
|
|
||||||
|
You may convey a covered work under sections 3 and 4 of this License
|
||||||
|
without being bound by section 3 of the GNU GPL.
|
||||||
|
|
||||||
|
## 2. Conveying Modified Versions.
|
||||||
|
|
||||||
|
If you modify a copy of the Library, and, in your modifications, a
|
||||||
|
facility refers to a function or data to be supplied by an Application
|
||||||
|
that uses the facility (other than as an argument passed when the
|
||||||
|
facility is invoked), then you may convey a copy of the modified
|
||||||
|
version:
|
||||||
|
|
||||||
|
- a) under this License, provided that you make a good faith effort
|
||||||
|
to ensure that, in the event an Application does not supply the
|
||||||
|
function or data, the facility still operates, and performs
|
||||||
|
whatever part of its purpose remains meaningful, or
|
||||||
|
- b) under the GNU GPL, with none of the additional permissions of
|
||||||
|
this License applicable to that copy.
|
||||||
|
|
||||||
|
## 3. Object Code Incorporating Material from Library Header Files.
|
||||||
|
|
||||||
|
The object code form of an Application may incorporate material from a
|
||||||
|
header file that is part of the Library. You may convey such object
|
||||||
|
code under terms of your choice, provided that, if the incorporated
|
||||||
|
material is not limited to numerical parameters, data structure
|
||||||
|
layouts and accessors, or small macros, inline functions and templates
|
||||||
|
(ten or fewer lines in length), you do both of the following:
|
||||||
|
|
||||||
|
- a) Give prominent notice with each copy of the object code that
|
||||||
|
the Library is used in it and that the Library and its use are
|
||||||
|
covered by this License.
|
||||||
|
- b) Accompany the object code with a copy of the GNU GPL and this
|
||||||
|
license document.
|
||||||
|
|
||||||
|
## 4. Combined Works.
|
||||||
|
|
||||||
|
You may convey a Combined Work under terms of your choice that, taken
|
||||||
|
together, effectively do not restrict modification of the portions of
|
||||||
|
the Library contained in the Combined Work and reverse engineering for
|
||||||
|
debugging such modifications, if you also do each of the following:
|
||||||
|
|
||||||
|
- a) Give prominent notice with each copy of the Combined Work that
|
||||||
|
the Library is used in it and that the Library and its use are
|
||||||
|
covered by this License.
|
||||||
|
- b) Accompany the Combined Work with a copy of the GNU GPL and this
|
||||||
|
license document.
|
||||||
|
- c) For a Combined Work that displays copyright notices during
|
||||||
|
execution, include the copyright notice for the Library among
|
||||||
|
these notices, as well as a reference directing the user to the
|
||||||
|
copies of the GNU GPL and this license document.
|
||||||
|
- d) Do one of the following:
|
||||||
|
- 0) Convey the Minimal Corresponding Source under the terms of
|
||||||
|
this License, and the Corresponding Application Code in a form
|
||||||
|
suitable for, and under terms that permit, the user to
|
||||||
|
recombine or relink the Application with a modified version of
|
||||||
|
the Linked Version to produce a modified Combined Work, in the
|
||||||
|
manner specified by section 6 of the GNU GPL for conveying
|
||||||
|
Corresponding Source.
|
||||||
|
- 1) Use a suitable shared library mechanism for linking with
|
||||||
|
the Library. A suitable mechanism is one that (a) uses at run
|
||||||
|
time a copy of the Library already present on the user's
|
||||||
|
computer system, and (b) will operate properly with a modified
|
||||||
|
version of the Library that is interface-compatible with the
|
||||||
|
Linked Version.
|
||||||
|
- e) Provide Installation Information, but only if you would
|
||||||
|
otherwise be required to provide such information under section 6
|
||||||
|
of the GNU GPL, and only to the extent that such information is
|
||||||
|
necessary to install and execute a modified version of the
|
||||||
|
Combined Work produced by recombining or relinking the Application
|
||||||
|
with a modified version of the Linked Version. (If you use option
|
||||||
|
4d0, the Installation Information must accompany the Minimal
|
||||||
|
Corresponding Source and Corresponding Application Code. If you
|
||||||
|
use option 4d1, you must provide the Installation Information in
|
||||||
|
the manner specified by section 6 of the GNU GPL for conveying
|
||||||
|
Corresponding Source.)
|
||||||
|
|
||||||
|
## 5. Combined Libraries.
|
||||||
|
|
||||||
|
You may place library facilities that are a work based on the Library
|
||||||
|
side by side in a single library together with other library
|
||||||
|
facilities that are not Applications and are not covered by this
|
||||||
|
License, and convey such a combined library under terms of your
|
||||||
|
choice, if you do both of the following:
|
||||||
|
|
||||||
|
- a) Accompany the combined library with a copy of the same work
|
||||||
|
based on the Library, uncombined with any other library
|
||||||
|
facilities, conveyed under the terms of this License.
|
||||||
|
- b) Give prominent notice with the combined library that part of it
|
||||||
|
is a work based on the Library, and explaining where to find the
|
||||||
|
accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
## 6. Revised Versions of the GNU Lesser General Public License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the GNU Lesser General Public License from time to time. Such new
|
||||||
|
versions will be similar in spirit to the present version, but may
|
||||||
|
differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
as you received it specifies that a certain numbered version of the
|
||||||
|
GNU Lesser General Public License "or any later version" applies to
|
||||||
|
it, you have the option of following the terms and conditions either
|
||||||
|
of that published version or of any later version published by the
|
||||||
|
Free Software Foundation. If the Library as you received it does not
|
||||||
|
specify a version number of the GNU Lesser General Public License, you
|
||||||
|
may choose any version of the GNU Lesser General Public License ever
|
||||||
|
published by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Library as you received it specifies that a proxy can decide
|
||||||
|
whether future versions of the GNU Lesser General Public License shall
|
||||||
|
apply, that proxy's public statement of acceptance of any version is
|
||||||
|
permanent authorization for you to choose that version for the
|
||||||
|
Library.
|
||||||
4
README.md
Normal file
4
README.md
Normal file
|
|
@ -0,0 +1,4 @@
|
||||||
|
My build command
|
||||||
|
```bash
|
||||||
|
CXX=clang++ CC=clang cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -GNinja -B build . && cmake --build build -j16
|
||||||
|
```
|
||||||
1
extern/dawn
vendored
Submodule
1
extern/dawn
vendored
Submodule
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|
@ -0,0 +1 @@
|
||||||
|
Subproject commit 98747c789b4be3793d8676413bb1ab163b8e08a9
|
||||||
47
include/wne/window.hpp
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47
include/wne/window.hpp
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|
@ -0,0 +1,47 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
#if defined(__EMSCRIPTEN__)
|
||||||
|
#include <emscripten/emscripten.h>
|
||||||
|
#endif
|
||||||
|
#include <dawn/webgpu_cpp_print.h>
|
||||||
|
#include <webgpu/webgpu_cpp.h>
|
||||||
|
#include <webgpu/webgpu_glfw.h>
|
||||||
|
|
||||||
|
namespace wne {
|
||||||
|
// TODO: load me in a better way
|
||||||
|
const char shaderCode[] = R"(
|
||||||
|
@vertex fn vertexMain(@builtin(vertex_index) i : u32) ->
|
||||||
|
@builtin(position) vec4f {
|
||||||
|
const pos = array(vec2f(0, 1), vec2f(-1, -1), vec2f(1, -1));
|
||||||
|
return vec4f(pos[i], 0, 1);
|
||||||
|
}
|
||||||
|
@fragment fn fragmentMain() -> @location(0) vec4f {
|
||||||
|
return vec4f(1, 0, 0, 1);
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
class window {
|
||||||
|
wgpu::Instance instance;
|
||||||
|
wgpu::Adapter adapter;
|
||||||
|
wgpu::Device device;
|
||||||
|
wgpu::RenderPipeline pipeline;
|
||||||
|
|
||||||
|
wgpu::Surface surface;
|
||||||
|
wgpu::TextureFormat format;
|
||||||
|
const uint32_t kWidth = 512;
|
||||||
|
const uint32_t kHeight = 512;
|
||||||
|
|
||||||
|
void ConfigureSurface();
|
||||||
|
void CreateRenderPipeline();
|
||||||
|
void Render();
|
||||||
|
void InitGraphics();
|
||||||
|
|
||||||
|
public:
|
||||||
|
//TODO: make init the constructor
|
||||||
|
window();
|
||||||
|
void Start();
|
||||||
|
};
|
||||||
|
} // namespace wne
|
||||||
6
src/main.cpp
Normal file
6
src/main.cpp
Normal file
|
|
@ -0,0 +1,6 @@
|
||||||
|
#include "wne/window.hpp"
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
wne::window window = wne::window{};
|
||||||
|
window.Start();
|
||||||
|
}
|
||||||
116
src/window.cpp
Normal file
116
src/window.cpp
Normal file
|
|
@ -0,0 +1,116 @@
|
||||||
|
#include "wne/window.hpp"
|
||||||
|
|
||||||
|
namespace wne {
|
||||||
|
|
||||||
|
void window::ConfigureSurface() {
|
||||||
|
wgpu::SurfaceCapabilities capabilities;
|
||||||
|
surface.GetCapabilities(adapter, &capabilities);
|
||||||
|
format = capabilities.formats[0];
|
||||||
|
|
||||||
|
wgpu::SurfaceConfiguration config{
|
||||||
|
.device = device, .format = format, .width = kWidth, .height = kHeight};
|
||||||
|
surface.Configure(&config);
|
||||||
|
}
|
||||||
|
|
||||||
|
void window::CreateRenderPipeline() {
|
||||||
|
wgpu::ShaderSourceWGSL wgsl{{.code = shaderCode}};
|
||||||
|
|
||||||
|
wgpu::ShaderModuleDescriptor shaderModuleDescriptor{.nextInChain = &wgsl};
|
||||||
|
wgpu::ShaderModule shaderModule =
|
||||||
|
device.CreateShaderModule(&shaderModuleDescriptor);
|
||||||
|
|
||||||
|
wgpu::ColorTargetState colorTargetState{.format = format};
|
||||||
|
|
||||||
|
wgpu::FragmentState fragmentState{
|
||||||
|
.module = shaderModule, .targetCount = 1, .targets = &colorTargetState};
|
||||||
|
|
||||||
|
wgpu::RenderPipelineDescriptor descriptor{.vertex = {.module = shaderModule},
|
||||||
|
.fragment = &fragmentState};
|
||||||
|
pipeline = device.CreateRenderPipeline(&descriptor);
|
||||||
|
}
|
||||||
|
void window::Render() {
|
||||||
|
wgpu::SurfaceTexture surfaceTexture;
|
||||||
|
surface.GetCurrentTexture(&surfaceTexture);
|
||||||
|
|
||||||
|
wgpu::RenderPassColorAttachment attachment{
|
||||||
|
.view = surfaceTexture.texture.CreateView(),
|
||||||
|
.loadOp = wgpu::LoadOp::Clear,
|
||||||
|
.storeOp = wgpu::StoreOp::Store};
|
||||||
|
|
||||||
|
wgpu::RenderPassDescriptor renderpass{.colorAttachmentCount = 1,
|
||||||
|
.colorAttachments = &attachment};
|
||||||
|
|
||||||
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
||||||
|
wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderpass);
|
||||||
|
pass.SetPipeline(pipeline);
|
||||||
|
pass.Draw(3);
|
||||||
|
pass.End();
|
||||||
|
wgpu::CommandBuffer commands = encoder.Finish();
|
||||||
|
device.GetQueue().Submit(1, &commands);
|
||||||
|
}
|
||||||
|
void window::InitGraphics() {
|
||||||
|
ConfigureSurface();
|
||||||
|
CreateRenderPipeline();
|
||||||
|
}
|
||||||
|
|
||||||
|
window::window() {
|
||||||
|
static const auto kTimedWaitAny = wgpu::InstanceFeatureName::TimedWaitAny;
|
||||||
|
wgpu::InstanceDescriptor instanceDesc{.requiredFeatureCount = 1,
|
||||||
|
.requiredFeatures = &kTimedWaitAny};
|
||||||
|
instance = wgpu::CreateInstance(&instanceDesc);
|
||||||
|
|
||||||
|
wgpu::Future f1 = instance.RequestAdapter(
|
||||||
|
nullptr, wgpu::CallbackMode::WaitAnyOnly,
|
||||||
|
[this](wgpu::RequestAdapterStatus status, wgpu::Adapter a,
|
||||||
|
wgpu::StringView message) {
|
||||||
|
if (status != wgpu::RequestAdapterStatus::Success) {
|
||||||
|
std::cout << "RequestAdapter: " << message << "\n";
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
adapter = std::move(a);
|
||||||
|
});
|
||||||
|
instance.WaitAny(f1, UINT64_MAX);
|
||||||
|
|
||||||
|
wgpu::DeviceDescriptor desc{};
|
||||||
|
desc.SetUncapturedErrorCallback([](const wgpu::Device &,
|
||||||
|
wgpu::ErrorType errorType,
|
||||||
|
wgpu::StringView message) {
|
||||||
|
std::cout << "Error: " << errorType << " - message: " << message << "\n";
|
||||||
|
});
|
||||||
|
|
||||||
|
wgpu::Future f2 = adapter.RequestDevice(
|
||||||
|
&desc, wgpu::CallbackMode::WaitAnyOnly,
|
||||||
|
[this](wgpu::RequestDeviceStatus status, wgpu::Device d,
|
||||||
|
wgpu::StringView message) {
|
||||||
|
if (status != wgpu::RequestDeviceStatus::Success) {
|
||||||
|
std::cout << "RequestDevice: " << message << "\n";
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
device = std::move(d);
|
||||||
|
});
|
||||||
|
instance.WaitAny(f2, UINT64_MAX);
|
||||||
|
}
|
||||||
|
void window::Start() {
|
||||||
|
if (!glfwInit()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||||
|
GLFWwindow *window =
|
||||||
|
glfwCreateWindow(kWidth, kHeight, "WebGPU window", nullptr, nullptr);
|
||||||
|
surface = wgpu::glfw::CreateSurfaceForWindow(instance, window);
|
||||||
|
|
||||||
|
InitGraphics();
|
||||||
|
|
||||||
|
#if defined(__EMSCRIPTEN__)
|
||||||
|
emscripten_set_main_loop(Render, 0, false);
|
||||||
|
#else
|
||||||
|
while (!glfwWindowShouldClose(window)) {
|
||||||
|
glfwPollEvents();
|
||||||
|
Render();
|
||||||
|
surface.Present();
|
||||||
|
instance.ProcessEvents();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
} // namespace wne
|
||||||
Loading…
Reference in a new issue