urchin/src/server/world.h

22 lines
388 B
C

#pragma once
#define WORLD_SIZE 100
#include <math.h>
#include <error.h>
#include <stdio.h>
#include <stdlib.h>
// Define what a room is.
typedef struct room {
char* name;
char* description;
struct room* north;
struct room* east;
struct room* south;
struct room* west;
} Room;
// Creator and destructor for the world
Room* wrld__create();
void wrld__destroy(Room* rooms);