urchin/urchin-util/include/world_structures.h

15 lines
343 B
C

#pragma once
// Make world structures accessible to both server and client
// Define moveable directions
typedef enum { NORTH, EAST, SOUTH, WEST } move_directions;
// Define what a room is.
typedef struct room {
char* name;
char* description;
struct room* north;
struct room* east;
struct room* south;
struct room* west;
} Room;