portfolio/src/Ramble.jsx

70 lines
2.6 KiB
JavaScript

import { h, render, Component } from "preact";
import Header from "./Header";
import {
Container,
Card,
CardHeader,
CardContent,
Typography,
} from "@material-ui/core";
const rambleDemoWebm = new URL("../static/video/ramble_demo/ramble.webm", import.meta.url);
const rambleDemoMp4 = new URL("../static/video/ramble_demo/ramble.mp4", import.meta.url);
class Ramble extends Component {
render() {
return (
<span>
<Header />
<p />
<Container maxWidth="md">
<Card>
<CardHeader title="Ramble" />
<CardContent>
<Typography variant="p">
Ramble was a web project I created during my master's degree to
create a startup. In this project, I was the CTO and built a
website that allowed users to stream their podcasts live and
accept call-ins in a similar vein to talk shows! I learnt the
entire javascript web development stack from React to audio
streaming to DevOps in order to make it a reality.
</Typography>
<p />
<Typography variant="p">
It also had chatroom functionality with the ability to
re-stream to audiences much like other apps that came out in
the time since, such as Clubhouse.
</Typography>
<p />
<Typography variant="p">
During the project's lifespan of just under two years, I mostly
worked on creating the streaming functionality of the project
and managing how the project was designed to function behind
the hood when it was deployed. I learned a ton about how web
deployment works during this time allowing me to work on web
development modules in the Games Academy at Falmouth University
today.
</Typography>
<p />
<Typography variant="p">
Here's a demo of the project I took before we moved on.
</Typography>
<p />
<div>
<video controls loop muted autoPlay={true} style={{
width: "100%",
height: "auto",
objectFit: "cover",
}}>
<source src={rambleDemoMp4} type="video/mp4" />
<source src={rambleDemoWebm} type="video/webm" />
</video>
</div>
</CardContent>
</Card>
</Container>
</span>
);
}
}
export default Ramble;