diff --git a/src/GameProjects.jsx b/src/GameProjects.jsx
index 5678101..a5202c0 100644
--- a/src/GameProjects.jsx
+++ b/src/GameProjects.jsx
@@ -21,21 +21,22 @@ class GameProjects extends Component {
this.content = [
{
header: "Current Graphics Project",
- subheader: "Happening alongside Assistent Lecturer - Falmouth University",
+ subheader: "Side Project - Falmouth University: C++, Opengl, SDL",
image: NewGraphics,
- imageAltText: "Generated terrain",
+ imageAltText: "Graphics",
content: `I'm currently working on a another graphics project as this
- is the area of computing I want to get back into. I plan on
- implementing much more complex generated terrain and other features
- such as including a physics engine for a more complex character
- controller and an entity system so I can implement other methods of
- terrain traversal.`,
+ is the area of computing I want to get back into. I plan on generating
+ a cyberpunk city and implementing other features that you may find in a
+ game engine, such as including a physics engine for a more complex
+ character controller and an entity system so I can implement vehicles
+ and other methods of terrain traversal.`,
buttonText: "Read Blog",
buttonLink: "/graphics-blog",
},
{
header: "Monq",
- subheader: "D-tail Entertainment - Programmer",
+ subheader: `D-tail Entertainment - Programmer: Unreal Engine 4, C++,
+ Blueprints`,
image: Monq,
imageAltText: "Monq",
content: `This was my first time working in and creating a startup with
@@ -48,11 +49,12 @@ class GameProjects extends Component {
},
{
header: "University Graphics Project",
- subheader: "Bsc (hons) Computing for Games - Falmouth University",
+ subheader: `Bsc (hons) Computing for Games - Falmouth University: C++,
+ Opengl, SDL`,
image: Graphics,
imageAltText: "Generated terrain",
content: `This is where I learned how to create a graphics engine from
- scratch using OpenGL and was the project which I enjoyed the most
+ scratch using OpenGL, and was the project which I enjoyed the most
during my bachelors degree. I especially enjoyed how deep I jumped into
C++ to improve it's memory footprint returning to this project in my
final year of university.`,
diff --git a/src/GraphicsBlog.jsx b/src/GraphicsBlog.jsx
index 0b17d63..312fbd0 100644
--- a/src/GraphicsBlog.jsx
+++ b/src/GraphicsBlog.jsx
@@ -76,7 +76,8 @@ class GraphicsBlog extends Component {
In this project I plan to generate a cyberpunk cityscape with
an infinite level of verticality to really give it a large
- sense of scale.
+ sense of scale. The project written in C++ using SDL to manage
+ windows and OpenGL to render the meshes.
diff --git a/src/Header.jsx b/src/Header.jsx
index 2de881c..c06ffd9 100644
--- a/src/Header.jsx
+++ b/src/Header.jsx
@@ -9,6 +9,7 @@ import {
Link,
} from "@material-ui/core";
import { makeStyles } from "@material-ui/core/styles";
+const CV = new URL("../static/cv.pdf", import.meta.url);
class Header extends Component {
constructor(props) {
@@ -26,7 +27,9 @@ class Header extends Component {
- Warwick New
+
+ Warwick New
+
@@ -38,6 +41,14 @@ class Header extends Component {
Graphics Blog
{" "}
+
+ {" "}