diff --git a/src/GameProjects.jsx b/src/GameProjects.jsx index 5678101..a5202c0 100644 --- a/src/GameProjects.jsx +++ b/src/GameProjects.jsx @@ -21,21 +21,22 @@ class GameProjects extends Component { this.content = [ { header: "Current Graphics Project", - subheader: "Happening alongside Assistent Lecturer - Falmouth University", + subheader: "Side Project - Falmouth University: C++, Opengl, SDL", image: NewGraphics, - imageAltText: "Generated terrain", + imageAltText: "Graphics", content: `I'm currently working on a another graphics project as this - is the area of computing I want to get back into. I plan on - implementing much more complex generated terrain and other features - such as including a physics engine for a more complex character - controller and an entity system so I can implement other methods of - terrain traversal.`, + is the area of computing I want to get back into. I plan on generating + a cyberpunk city and implementing other features that you may find in a + game engine, such as including a physics engine for a more complex + character controller and an entity system so I can implement vehicles + and other methods of terrain traversal.`, buttonText: "Read Blog", buttonLink: "/graphics-blog", }, { header: "Monq", - subheader: "D-tail Entertainment - Programmer", + subheader: `D-tail Entertainment - Programmer: Unreal Engine 4, C++, + Blueprints`, image: Monq, imageAltText: "Monq", content: `This was my first time working in and creating a startup with @@ -48,11 +49,12 @@ class GameProjects extends Component { }, { header: "University Graphics Project", - subheader: "Bsc (hons) Computing for Games - Falmouth University", + subheader: `Bsc (hons) Computing for Games - Falmouth University: C++, + Opengl, SDL`, image: Graphics, imageAltText: "Generated terrain", content: `This is where I learned how to create a graphics engine from - scratch using OpenGL and was the project which I enjoyed the most + scratch using OpenGL, and was the project which I enjoyed the most during my bachelors degree. I especially enjoyed how deep I jumped into C++ to improve it's memory footprint returning to this project in my final year of university.`, diff --git a/src/GraphicsBlog.jsx b/src/GraphicsBlog.jsx index 0b17d63..312fbd0 100644 --- a/src/GraphicsBlog.jsx +++ b/src/GraphicsBlog.jsx @@ -76,7 +76,8 @@ class GraphicsBlog extends Component { In this project I plan to generate a cyberpunk cityscape with an infinite level of verticality to really give it a large - sense of scale. + sense of scale. The project written in C++ using SDL to manage + windows and OpenGL to render the meshes. diff --git a/src/Header.jsx b/src/Header.jsx index 2de881c..c06ffd9 100644 --- a/src/Header.jsx +++ b/src/Header.jsx @@ -9,6 +9,7 @@ import { Link, } from "@material-ui/core"; import { makeStyles } from "@material-ui/core/styles"; +const CV = new URL("../static/cv.pdf", import.meta.url); class Header extends Component { constructor(props) { @@ -26,7 +27,9 @@ class Header extends Component { - Warwick New + + Warwick New + @@ -38,6 +41,14 @@ class Header extends Component { Graphics Blog {" "} + + {" "}