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2025-03-13 18:05:30 +00:00
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README.md Vector now appears to grow safely 2024-02-08 10:22:52 +00:00

New Engine - Cuz starting again from scratch in a harder language is definitely the answer.

It's actually a pretty old style engine

TODO 0.1:

- [ ] Get build system working (Engine Dynamic Library and Game Executable)
- [ ] Get Vulkan renderer working.
- [ ] Load models (Rework OpenGL Loader)
- [ ] Run current opengl shaders
- [ ] Create vector library to work with vulkan