new-engine/src/main.c
2024-12-15 14:56:19 +00:00

352 lines
11 KiB
C

#include <stdbool.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <vulkan/vulkan_core.h>
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#ifdef NDEBUG
const bool enableValidationLayers = false;
#else
const bool enableValidationLayers = true;
#endif
static VKAPI_ATTR VkBool32 VKAPI_CALL
debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageType,
const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData,
void *pUserData) {
// TODO: Put all messages into a log file
if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
fprintf(stderr, "validation layer: %s\n", pCallbackData->pMessage);
}
return VK_FALSE;
}
const char *validationLayers[] = {"VK_LAYER_KHRONOS_validation"};
size_t validationLayerCount =
sizeof(validationLayers) / sizeof(validationLayers[0]);
typedef struct Application {
GLFWwindow *window;
VkInstance instance;
VkDebugUtilsMessengerEXT debugMessenger;
VkPhysicalDevice physicalDevice;
VkDevice device;
VkQueue graphicsQueue;
} Application;
bool checkValidationLayerSupport() {
uint32_t layerCount;
vkEnumerateInstanceLayerProperties(&layerCount, NULL);
VkLayerProperties availableLayers[layerCount];
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers);
for (int i = 0; i < validationLayerCount; i++) {
bool layerFound = false;
for (int j = 0; j < layerCount; j++) {
if (strcmp(availableLayers[j].layerName, validationLayers[i]) == 0) {
layerFound = true;
break;
}
}
if (!layerFound) {
return false;
}
}
return true;
}
bool verifyExtensionSupport(uint32_t extensionCount,
VkExtensionProperties *extentions,
uint32_t glfwExtensionCount,
const char **glfwExtensions) {
for (uint32_t i = 0; i < glfwExtensionCount; i++) {
bool layerFound = false;
for (uint32_t j = 0; j < extensionCount; j++) {
if (strcmp(glfwExtensions[i], extentions[j].extensionName) == 0) {
layerFound = true;
break;
}
}
if (!layerFound) {
fprintf(stderr, "Missing %s vulkan extention\n", glfwExtensions[i]);
return false;
}
}
return true;
}
void populateDebugMessengerCreateInfo(
VkDebugUtilsMessengerCreateInfoEXT *createInfo) {
createInfo->sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
createInfo->messageSeverity =
VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
createInfo->messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
createInfo->pfnUserCallback = debugCallback;
}
void createInstance(Application *app) {
if (enableValidationLayers && !checkValidationLayerSupport()) {
fprintf(stderr, "Validation layers requested, but not available!\n");
exit(EXIT_FAILURE);
}
VkApplicationInfo appInfo = {
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pApplicationName = "Hello Triangle",
.applicationVersion = VK_MAKE_VERSION(1, 0, 0),
.pEngineName = "No Engine",
.engineVersion = VK_MAKE_VERSION(1, 0, 0),
.apiVersion = VK_API_VERSION_1_0,
};
uint32_t glfwExtensionCount = 0;
const char **glfwExtensions;
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
const char *glfwExtensionsDebug[glfwExtensionCount + 1];
VkInstanceCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pApplicationInfo = &appInfo,
.enabledExtensionCount = glfwExtensionCount,
.ppEnabledExtensionNames = glfwExtensions,
.enabledLayerCount = 0,
};
uint32_t extensionCount = 0;
vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, NULL);
VkExtensionProperties extensions[extensionCount];
vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, extensions);
VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo = {0};
if (enableValidationLayers) {
populateDebugMessengerCreateInfo(&debugCreateInfo);
createInfo.pNext = (VkDebugUtilsMessengerCreateInfoEXT *)&debugCreateInfo;
createInfo.enabledLayerCount = validationLayerCount;
createInfo.ppEnabledLayerNames = validationLayers;
for (size_t i = 0; i < glfwExtensionCount; i++) {
glfwExtensionsDebug[i] = glfwExtensions[i];
}
glfwExtensionsDebug[glfwExtensionCount] = VK_EXT_DEBUG_UTILS_EXTENSION_NAME;
createInfo.enabledExtensionCount = glfwExtensionCount + 1;
createInfo.ppEnabledExtensionNames = glfwExtensionsDebug;
if (!verifyExtensionSupport(extensionCount, extensions,
glfwExtensionCount + 1, glfwExtensionsDebug)) {
fprintf(
stderr,
"Failed to find all required vulkan extentions for glfw and debug\n");
exit(EXIT_FAILURE);
}
} else {
if (!verifyExtensionSupport(extensionCount, extensions, glfwExtensionCount,
glfwExtensions)) {
fprintf(stderr,
"Failed to find all required vulkan extentions for glfw\n");
exit(EXIT_FAILURE);
}
}
VkResult result = vkCreateInstance(&createInfo, NULL, &app->instance);
if (result != VK_SUCCESS) {
fprintf(stderr, "Failed to create vulkan instance\n");
exit(EXIT_FAILURE);
}
printf("Instance Extentions Available:\n");
for (uint i = 0; i < extensionCount; i++) {
printf("\t%s\n", extensions[i].extensionName);
}
}
void initWindow(Application *app) {
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
app->window = glfwCreateWindow(800, 600, "Vulkan", NULL, NULL);
}
VkResult CreateDebugUtilsMessengerEXT(
VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkDebugUtilsMessengerEXT *pDebugMessenger) {
PFN_vkCreateDebugUtilsMessengerEXT func =
(PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
instance, "vkCreateDebugUtilsMessengerEXT");
if (func != NULL) {
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
} else {
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
}
void setupDebugMessenger(Application *app) {
if (!enableValidationLayers) {
return;
}
if (!checkValidationLayerSupport()) {
fprintf(stderr, "Validation layers requested, but not available!\n");
exit(EXIT_FAILURE);
}
VkDebugUtilsMessengerCreateInfoEXT createInfo = {};
populateDebugMessengerCreateInfo(&createInfo);
if (CreateDebugUtilsMessengerEXT(app->instance, &createInfo, NULL,
&app->debugMessenger) != VK_SUCCESS) {
fprintf(stderr, "failed to set up debug messenger!\n");
}
}
void DestroyDebugUtilsMessengerEXT(VkInstance instance,
VkDebugUtilsMessengerEXT debugMessenger,
const VkAllocationCallbacks *pAllocator) {
PFN_vkDestroyDebugUtilsMessengerEXT func =
(PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
instance, "vkDestroyDebugUtilsMessengerEXT");
if (func != NULL) {
func(instance, debugMessenger, pAllocator);
}
}
struct QueueFamilyIndices_s {
bool graphicsFamilyExists;
uint32_t graphicsFamily;
} QueueFamilyIndices_default = {.graphicsFamilyExists = false,
.graphicsFamily = 0};
typedef struct QueueFamilyIndices_s QueueFamilyIndices;
QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device) {
QueueFamilyIndices indices = QueueFamilyIndices_default;
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, NULL);
VkQueueFamilyProperties queueFamilies[queueFamilyCount];
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount,
queueFamilies);
for (uint32_t i = 0; i < queueFamilyCount; i++) {
if (queueFamilies[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
indices.graphicsFamily = i;
indices.graphicsFamilyExists = true;
break; // remove if we need additional checks in future
}
}
return indices;
}
bool isDeviceSuitable(VkPhysicalDevice device) {
QueueFamilyIndices indices = findQueueFamilies(device);
return indices.graphicsFamilyExists;
}
void pickPhysicalDevice(Application *app) {
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
uint32_t physicalDeviceCount;
vkEnumeratePhysicalDevices(app->instance, &physicalDeviceCount, NULL);
if (physicalDeviceCount == 0) {
fprintf(stderr, "Failed to find GPU with vulkan support!\n");
exit(EXIT_FAILURE);
}
VkPhysicalDevice physicalDevices[physicalDeviceCount];
vkEnumeratePhysicalDevices(app->instance, &physicalDeviceCount,
physicalDevices);
// TODO: pick device off of more than if it's just suitable
for (int i = 0; i < physicalDeviceCount; i++) {
if (isDeviceSuitable(physicalDevices[i])) {
physicalDevice = physicalDevices[i];
break;
}
}
if (physicalDevice == VK_NULL_HANDLE) {
fprintf(stderr, "Failed to find suitable GPU\n");
exit(EXIT_FAILURE);
}
app->physicalDevice = physicalDevice;
}
void createLogicalDevice(Application *app) {
// Specify Queues
QueueFamilyIndices indeces = findQueueFamilies(app->physicalDevice);
VkDeviceQueueCreateInfo queueCreateInfo = {};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = indeces.graphicsFamily;
queueCreateInfo.queueCount = 1;
float queuePriority = 1.0f;
queueCreateInfo.pQueuePriorities = &queuePriority;
// Specify device features
VkPhysicalDeviceFeatures deviceFeatures = {VK_FALSE};
// Specify logical device
VkDeviceCreateInfo createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
createInfo.pQueueCreateInfos = &queueCreateInfo;
createInfo.pEnabledFeatures = &deviceFeatures;
createInfo.queueCreateInfoCount = 1;
// Old Vulkan specify layers
createInfo.enabledLayerCount = 0;
createInfo.ppEnabledLayerNames = 0;
if (enableValidationLayers) {
createInfo.enabledLayerCount = validationLayerCount;
createInfo.ppEnabledLayerNames = validationLayers;
}
if (vkCreateDevice(app->physicalDevice, &createInfo, NULL, &app->device) !=
VK_SUCCESS) {
fprintf(stderr, "Failed to create logical device.\n");
exit(EXIT_FAILURE);
}
// Set graphics queue from logical device
vkGetDeviceQueue(app->device, indeces.graphicsFamily, 0, &app->graphicsQueue);
}
void initVulkan(Application *app) {
createInstance(app);
setupDebugMessenger(app);
pickPhysicalDevice(app);
createLogicalDevice(app);
}
void mainLoop(Application *app) {
while (!glfwWindowShouldClose(app->window)) {
glfwPollEvents();
}
}
void cleanup(Application *app) {
vkDestroyDevice(app->device, NULL);
if (enableValidationLayers) {
DestroyDebugUtilsMessengerEXT(app->instance, app->debugMessenger, NULL);
}
vkDestroyInstance(app->instance, NULL);
glfwDestroyWindow(app->window);
glfwTerminate();
}
int main(void) {
Application app;
initWindow(&app);
initVulkan(&app);
mainLoop(&app);
cleanup(&app);
return EXIT_SUCCESS;
}