As an aside if you're on debian stable rn you will need sdl2 libs from the testing branch.
7 lines
215 B
Bash
Executable file
7 lines
215 B
Bash
Executable file
#!/bin/bash
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SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
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cd $SCRIPT_DIR
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glslc shaders/shader.vert -o shaders/shader.vert.spv
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glslc shaders/shader.frag -o shaders/shader.frag.spv
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