#include #include #include #include #include #include #define GLFW_INCLUDE_VULKAN #include #ifdef NDEBUG const bool enableValidationLayers = false; #else const bool enableValidationLayers = true; #endif const char *validationLayers[] = {"VK_LAYER_KHRONOS_validation"}; size_t validationLayerCount = sizeof(validationLayers) / sizeof(validationLayers[0]); typedef struct Application { GLFWwindow *window; VkInstance instance; } Application; bool checkValidationLayerSupport() { uint32_t layerCount; vkEnumerateInstanceLayerProperties(&layerCount, NULL); VkLayerProperties availableLayers[layerCount]; vkEnumerateInstanceLayerProperties(&layerCount, availableLayers); for (int i = 0; i < validationLayerCount; i++) { bool layerFound = false; for (int j = 0; j < layerCount; j++) { if (strcmp(availableLayers[j].layerName, validationLayers[i]) == 0) { layerFound = true; break; } } if (!layerFound) { return false; } } return true; } bool verifyGlfwExtensionSupport(uint32_t extensionCount, VkExtensionProperties *extentions, uint32_t glfwExtensionCount, const char **glfwExtensions) { for (uint32_t i = 0; i < glfwExtensionCount; i++) { bool layerFound = false; for (uint32_t j = 0; j < extensionCount; j++) { if (strcmp(glfwExtensions[i], extentions[j].extensionName) == 0) { layerFound = true; break; } } if (!layerFound) { return false; } } return true; } void createInstance(Application *app) { if (enableValidationLayers && !checkValidationLayerSupport()) { fprintf(stderr, "Validation layers requested, but not available!"); exit(EXIT_FAILURE); } VkApplicationInfo appInfo = { .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO, .pApplicationName = "Hello Triangle", .applicationVersion = VK_MAKE_VERSION(1, 0, 0), .pEngineName = "No Engine", .engineVersion = VK_MAKE_VERSION(1, 0, 0), .apiVersion = VK_API_VERSION_1_0, }; uint32_t glfwExtensionCount = 0; const char **glfwExtensions; glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount); VkInstanceCreateInfo createInfo = { .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, .pApplicationInfo = &appInfo, .enabledExtensionCount = glfwExtensionCount, .ppEnabledExtensionNames = glfwExtensions, .enabledLayerCount = 0, }; if (enableValidationLayers) { createInfo.enabledLayerCount = validationLayerCount; createInfo.ppEnabledLayerNames = validationLayers; } VkResult result = vkCreateInstance(&createInfo, NULL, &app->instance); if (result != VK_SUCCESS) { fprintf(stderr, "Failed to create vulkan instance\n"); exit(EXIT_FAILURE); } uint32_t extensionCount = 0; vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, NULL); VkExtensionProperties extensions[extensionCount]; vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, extensions); if (!verifyGlfwExtensionSupport(extensionCount, extensions, glfwExtensionCount, glfwExtensions)) { fprintf(stderr, "Failed to find all required vulkan extentions for glfw\n"); exit(EXIT_FAILURE); } printf("Instance Extentions Available:\n"); for (uint i = 0; i < extensionCount; i++) { printf("\t%s\n", extensions[i].extensionName); } } void initWindow(Application *app) { glfwInit(); glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); app->window = glfwCreateWindow(800, 600, "Vulkan", NULL, NULL); } void initVulkan(Application *app) { createInstance(app); } void mainLoop(Application *app) { while (!glfwWindowShouldClose(app->window)) { glfwPollEvents(); } } void cleanup(Application *app) { vkDestroyInstance(app->instance, NULL); glfwDestroyWindow(app->window); glfwTerminate(); } int main(void) { Application app; initWindow(&app); initVulkan(&app); mainLoop(&app); cleanup(&app); return EXIT_SUCCESS; }