Well window resizing works but we have a major memory leak
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a6c3d2b0f2
commit
519a8e9b7a
2 changed files with 101 additions and 41 deletions
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@ -30,16 +30,16 @@ file(GLOB_RECURSE HEADER_FILES
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${CMAKE_SOURCE_DIR}/src/*.h)
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${CMAKE_SOURCE_DIR}/src/*.h)
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add_executable(${PROJECT_NAME} ${HEADER_FILES} ${SOURCE_FILES})
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add_executable(${PROJECT_NAME} ${HEADER_FILES} ${SOURCE_FILES})
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## Error on memory address issues in debug mode
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# Error on memory address issues in debug mode
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#if(CMAKE_BUILD_TYPE MATCHES "Debug")
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if(CMAKE_BUILD_TYPE MATCHES "Debug")
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# set(
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set(
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# CMAKE_C_FLAGS
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CMAKE_C_FLAGS
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# "${CMAKE_C_FLAGS} -Werror -fsanitize=undefined -fsanitize=address"
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"${CMAKE_C_FLAGS} -Werror -fsanitize=undefined -fsanitize=address"
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# )
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)
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# target_link_options(${PROJECT_NAME}
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target_link_options(${PROJECT_NAME}
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# BEFORE PUBLIC -fsanitize=undefined PUBLIC -fsanitize=address
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BEFORE PUBLIC -fsanitize=undefined PUBLIC -fsanitize=address
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# )
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)
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#endif()
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endif()
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# Link Libraries
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# Link Libraries
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target_link_libraries(${PROJECT_NAME}
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target_link_libraries(${PROJECT_NAME}
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122
src/main.c
122
src/main.c
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@ -41,6 +41,8 @@ const char *validationLayers[] = {"VK_LAYER_KHRONOS_validation"};
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size_t validationLayerCount =
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size_t validationLayerCount =
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sizeof(validationLayers) / sizeof(validationLayers[0]);
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sizeof(validationLayers) / sizeof(validationLayers[0]);
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static bool framebufferResized; // initialised to 0
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typedef struct Application {
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typedef struct Application {
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GLFWwindow *window;
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GLFWwindow *window;
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VkInstance instance;
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VkInstance instance;
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@ -64,9 +66,9 @@ typedef struct Application {
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uint32_t swapChainFramebufferCount;
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uint32_t swapChainFramebufferCount;
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VkCommandPool commandPool;
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VkCommandPool commandPool;
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VkCommandBuffer commandBuffers[MAX_FRAMES_IN_FLIGHT];
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VkCommandBuffer commandBuffers[MAX_FRAMES_IN_FLIGHT];
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VkSemaphore imageAvailableSemaphore[MAX_FRAMES_IN_FLIGHT];
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VkSemaphore imageAvailableSemaphores[MAX_FRAMES_IN_FLIGHT];
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VkSemaphore renderFinishedSemaphore[MAX_FRAMES_IN_FLIGHT];
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VkSemaphore renderFinishedSemaphore[MAX_FRAMES_IN_FLIGHT];
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VkFence inFlightFence[MAX_FRAMES_IN_FLIGHT];
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VkFence inFlightFences[MAX_FRAMES_IN_FLIGHT];
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uint32_t currentFrame; // initialised to 0
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uint32_t currentFrame; // initialised to 0
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} Application;
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} Application;
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@ -204,11 +206,18 @@ void createInstance(Application *app) {
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}
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}
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}
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}
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static void framebufferResizeCallback(GLFWwindow *window, int width,
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int height) {
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framebufferResized = true;
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}
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void initWindow(Application *app) {
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void initWindow(Application *app) {
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glfwInit();
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glfwInit();
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
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glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
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app->window = glfwCreateWindow(800, 600, "Vulkan", NULL, NULL);
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app->window = glfwCreateWindow(800, 600, "Vulkan", NULL, NULL);
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glfwSetFramebufferSizeCallback(app->window, framebufferResizeCallback);
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}
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}
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VkResult CreateDebugUtilsMessengerEXT(
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VkResult CreateDebugUtilsMessengerEXT(
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@ -997,10 +1006,10 @@ void createSyncObjects(Application *app) {
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for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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if (vkCreateSemaphore(app->device, &semaphoreInfo, NULL,
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if (vkCreateSemaphore(app->device, &semaphoreInfo, NULL,
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&app->imageAvailableSemaphore[i]) != VK_SUCCESS ||
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&app->imageAvailableSemaphores[i]) != VK_SUCCESS ||
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vkCreateSemaphore(app->device, &semaphoreInfo, NULL,
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vkCreateSemaphore(app->device, &semaphoreInfo, NULL,
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&app->renderFinishedSemaphore[i]) != VK_SUCCESS ||
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&app->renderFinishedSemaphore[i]) != VK_SUCCESS ||
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vkCreateFence(app->device, &fenceInfo, NULL, &app->inFlightFence[i]) !=
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vkCreateFence(app->device, &fenceInfo, NULL, &app->inFlightFences[i]) !=
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VK_SUCCESS) {
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VK_SUCCESS) {
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fprintf(stderr, "Failed to create semaphores!");
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fprintf(stderr, "Failed to create semaphores!");
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exit(EXIT_FAILURE);
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exit(EXIT_FAILURE);
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@ -1008,6 +1017,37 @@ void createSyncObjects(Application *app) {
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}
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}
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}
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}
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void cleanupSwapChain(Application *app) {
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for (size_t i = 0; i < app->swapChainFramebufferCount; i++) {
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vkDestroyFramebuffer(app->device, app->swapChainFramebuffers[i], NULL);
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}
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for (size_t i = 0; i < app->swapChainImageViewCount; i++) {
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vkDestroyImageView(app->device, app->swapChainImageViews[i], NULL);
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}
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vkDestroySwapchainKHR(app->device, app->swapChain, NULL);
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}
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void recreateSwapChain(Application *app) {
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int width = 0, height = 0;
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glfwGetFramebufferSize(app->window, &width, &height);
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while (width == 0 || height == 0) {
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glfwGetFramebufferSize(app->window, &width, &height);
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glfwWaitEvents();
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}
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vkDeviceWaitIdle(app->device);
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free(app->swapChainFramebuffers);
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free(app->swapChainImageViews);
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free(app->swapChainImages);
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createSwapChain(app);
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createImageViews(app);
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createFramebuffers(app);
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}
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void initVulkan(Application *app) {
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void initVulkan(Application *app) {
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createInstance(app);
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createInstance(app);
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setupDebugMessenger(app);
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setupDebugMessenger(app);
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@ -1025,20 +1065,33 @@ void initVulkan(Application *app) {
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}
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}
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void drawFrame(Application *app) {
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void drawFrame(Application *app) {
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vkWaitForFences(app->device, 1, &app->inFlightFence[app->currentFrame], VK_TRUE, UINT64_MAX);
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vkWaitForFences(app->device, 1, &app->inFlightFences[app->currentFrame],
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vkResetFences(app->device, 1, &app->inFlightFence[app->currentFrame]);
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VK_TRUE, UINT64_MAX);
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uint32_t imageIndex;
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uint32_t imageIndex;
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vkAcquireNextImageKHR(app->device, app->swapChain, UINT64_MAX,
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VkResult result =
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app->imageAvailableSemaphore[app->currentFrame], VK_NULL_HANDLE,
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vkAcquireNextImageKHR(app->device, app->swapChain, UINT64_MAX,
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&imageIndex);
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app->imageAvailableSemaphores[app->currentFrame],
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VK_NULL_HANDLE, &imageIndex);
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if (result == VK_ERROR_OUT_OF_DATE_KHR) {
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recreateSwapChain(app);
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return;
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} else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
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fprintf(stderr, "Failed to acquire swap chain image!");
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exit(EXIT_FAILURE);
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}
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// Only reset the fence if we are submitting work
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vkResetFences(app->device, 1, &app->inFlightFences[app->currentFrame]);
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vkResetCommandBuffer(app->commandBuffers[app->currentFrame], 0);
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vkResetCommandBuffer(app->commandBuffers[app->currentFrame], 0);
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recordCommandBuffer(app, app->commandBuffers[app->currentFrame], imageIndex);
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recordCommandBuffer(app, app->commandBuffers[app->currentFrame], imageIndex);
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VkSubmitInfo submitInfo = {0};
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VkSubmitInfo submitInfo = {0};
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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VkSemaphore waitSemaphores[] = {app->imageAvailableSemaphore[app->currentFrame]};
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VkSemaphore waitSemaphores[] = {
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app->imageAvailableSemaphores[app->currentFrame]};
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VkPipelineStageFlags waitStages[] = {
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VkPipelineStageFlags waitStages[] = {
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VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
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VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
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submitInfo.waitSemaphoreCount = 1;
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submitInfo.waitSemaphoreCount = 1;
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@ -1046,12 +1099,13 @@ void drawFrame(Application *app) {
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submitInfo.pWaitDstStageMask = waitStages;
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submitInfo.pWaitDstStageMask = waitStages;
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submitInfo.commandBufferCount = 1;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &app->commandBuffers[app->currentFrame];
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submitInfo.pCommandBuffers = &app->commandBuffers[app->currentFrame];
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VkSemaphore signalSemaphores[] = {app->renderFinishedSemaphore[app->currentFrame]};
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VkSemaphore signalSemaphores[] = {
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app->renderFinishedSemaphore[app->currentFrame]};
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submitInfo.signalSemaphoreCount = 1;
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submitInfo.signalSemaphoreCount = 1;
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submitInfo.pSignalSemaphores = signalSemaphores;
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submitInfo.pSignalSemaphores = signalSemaphores;
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if (vkQueueSubmit(app->graphicsQueue, 1, &submitInfo, app->inFlightFence[app->currentFrame]) !=
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if (vkQueueSubmit(app->graphicsQueue, 1, &submitInfo,
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VK_SUCCESS) {
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app->inFlightFences[app->currentFrame]) != VK_SUCCESS) {
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fprintf(stderr, "failed to submit draw command buffer!");
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fprintf(stderr, "failed to submit draw command buffer!");
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exit(EXIT_FAILURE);
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exit(EXIT_FAILURE);
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}
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}
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@ -1066,7 +1120,15 @@ void drawFrame(Application *app) {
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presentInfo.pImageIndices = &imageIndex;
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presentInfo.pImageIndices = &imageIndex;
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presentInfo.pResults = NULL; // Optional
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presentInfo.pResults = NULL; // Optional
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vkQueuePresentKHR(app->presentQueue, &presentInfo);
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result = vkQueuePresentKHR(app->presentQueue, &presentInfo);
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if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR ||
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framebufferResized) {
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framebufferResized = false;
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recreateSwapChain(app);
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} else if (result != VK_SUCCESS) {
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fprintf(stderr, "failed to present swap chain image!");
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exit(EXIT_FAILURE);
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}
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app->currentFrame = (app->currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
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app->currentFrame = (app->currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
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}
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}
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@ -1081,25 +1143,23 @@ void mainLoop(Application *app) {
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}
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}
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void cleanup(Application *app) {
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void cleanup(Application *app) {
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for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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cleanupSwapChain(app);
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vkDestroySemaphore(app->device, app->imageAvailableSemaphore[i], NULL);
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vkDestroySemaphore(app->device, app->renderFinishedSemaphore[i], NULL);
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vkDestroyFence(app->device, app->inFlightFence[i], NULL);
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}
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vkDestroyCommandPool(app->device, app->commandPool, NULL);
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for (uint i = 0; i < app->swapChainFramebufferCount; i++) {
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vkDestroyFramebuffer(app->device, app->swapChainFramebuffers[i], NULL);
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}
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free(app->swapChainFramebuffers);
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free(app->swapChainFramebuffers);
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vkDestroyPipeline(app->device, app->graphicsPipeline, NULL);
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vkDestroyPipelineLayout(app->device, app->pipelineLayout, NULL);
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vkDestroyRenderPass(app->device, app->renderPass, NULL);
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for (size_t i = 0; i < app->swapChainImageViewCount; i++) {
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vkDestroyImageView(app->device, app->swapChainImageViews[i], NULL);
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}
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free(app->swapChainImageViews);
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free(app->swapChainImageViews);
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free(app->swapChainImages);
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free(app->swapChainImages);
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vkDestroySwapchainKHR(app->device, app->swapChain, NULL);
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for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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vkDestroySemaphore(app->device, app->imageAvailableSemaphores[i], NULL);
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vkDestroySemaphore(app->device, app->renderFinishedSemaphore[i], NULL);
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vkDestroyFence(app->device, app->inFlightFences[i], NULL);
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}
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vkDestroyCommandPool(app->device, app->commandPool, NULL);
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vkDestroyPipeline(app->device, app->graphicsPipeline, NULL);
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vkDestroyPipelineLayout(app->device, app->pipelineLayout, NULL);
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vkDestroyRenderPass(app->device, app->renderPass, NULL);
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vkDestroyDevice(app->device, NULL);
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vkDestroyDevice(app->device, NULL);
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if (enableValidationLayers) {
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if (enableValidationLayers) {
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DestroyDebugUtilsMessengerEXT(app->instance, app->debugMessenger, NULL);
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DestroyDebugUtilsMessengerEXT(app->instance, app->debugMessenger, NULL);
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