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b1c966b47d
game
/
data
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shaders
History
Warwick
b1c966b47d
Adding a limit to the number of primitves exiting my geometry shader
...
stops the shape from breaking...
2022-07-29 13:01:01 +01:00
..
fragment.glsl
Added diffuse lighting
2022-06-13 14:07:55 +01:00
geometry.glsl
Adding a limit to the number of primitves exiting my geometry shader
2022-07-29 13:01:01 +01:00
pbrFragment.glsl
Adding a limit to the number of primitves exiting my geometry shader
2022-07-29 13:01:01 +01:00
pbrVertex.glsl
I think I'm close to inserting and using the TBN correctly.
2022-07-27 16:31:38 +01:00
vertex.glsl
Added diffuse lighting
2022-06-13 14:07:55 +01:00