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157adf0dfa
game
/
data
/
shaders
History
Warwick
157adf0dfa
Normal is now mapped correctly but the light's position is in the wrong
...
position
2022-07-29 13:21:07 +01:00
..
fragment.glsl
Added diffuse lighting
2022-06-13 14:07:55 +01:00
geometry.glsl
Normal is now mapped correctly but the light's position is in the wrong
2022-07-29 13:21:07 +01:00
pbrFragment.glsl
Normal is now mapped correctly but the light's position is in the wrong
2022-07-29 13:21:07 +01:00
pbrVertex.glsl
I think I'm close to inserting and using the TBN correctly.
2022-07-27 16:31:38 +01:00
vertex.glsl
Added diffuse lighting
2022-06-13 14:07:55 +01:00