# Allow directory manangement of source AUTOMAKE_OPTIONS = subdir-objects # Use m4 directory (modern best practice) ACLOCAL_AMFLAGS = -I m4 --install bin_PROGRAMS = Game Game_SOURCES = \ src/main.cpp \ src/Error.h \ src/Error.cpp \ src/ShaderLoader.h \ src/ShaderLoader.cpp Game_CPPFLAGS = @sdl2_CFLAGS@ @glew_CFLAGS@ @opengl_CFLAGS@ @glm_CFLAGS@ Game_LDFLAGS = @sdl2_LIBS@ @glew_LIBS@ @opengl_LIBS@ @glm_LIBS@