Commit graph

66 commits

Author SHA1 Message Date
Warwick
17196e223a Minimized opengl code in main and fixed shader loader check
Used this resource to help minimiz main and fix shader loader
> https://learnopengl.com/code_viewer_gh.php?code=src/1.getting_started/3.3.shaders_class/shaders_class.cpp
> https://learnopengl.com/code_viewer_gh.php?code=includes/learnopengl/shader.h
2021-05-15 15:18:07 +01:00
654f4a869a Almost replacedshaders in the main file 2021-03-25 12:16:00 +00:00
66226f6c62 Messed about with shaders to get coloured triangles 2021-03-15 16:58:12 +00:00
0e7bb764a6 First version of glsl file reader is in 2021-03-02 17:27:48 +00:00
ca30e9b0a7 Error library now logs all errors before throw
mainly done as I don't know how to fix throw for my os
2021-02-09 11:06:43 +00:00
8a1f700f84 Added error check on initialising SDL and OpenGL 2021-02-09 10:53:33 +00:00
dfe17164b6 attempting to use error management 2021-02-08 14:43:09 +00:00
b091a1a637 added error class. (need better method of class discovery) 2021-02-08 12:35:57 +00:00
16d54ea956 Now using indices to make models smaller and have a square
should have done that during my degree project lol
2021-02-05 16:30:47 +00:00
f0784f5225 Attached Shader to triangle 2021-02-05 16:11:36 +00:00
3652cd82d4 We now have a triangle :D 2021-02-05 11:17:42 +00:00
3291732dd3 added gitignore and cleared opengl window 2021-01-21 16:33:05 +00:00
a1b4bcd546 moved from sdl's renderer to a gl context. (still nothing on screen) 2021-01-21 16:20:18 +00:00
59d7a544a8 added method to close sdl window. 2021-01-14 17:55:27 +00:00
767cdc3c63 Created SDL window using https://caveofprogramming.com/guest-posts/creating-a-window-with-sdl.html 2021-01-14 17:41:04 +00:00
26781d5e6e Initial project. 2021-01-10 15:30:51 +00:00