0cbcc1f094
Cleaned up shader code and removed now incompatible models.
2022-08-03 13:50:08 +01:00
2eabd78ed5
Changed how we track a models position.
...
In learning more about linear algebra I've figured out that if we have
the model matrix of an object, for the most part the objects position is
0,0,0 multiplied through the model matrix.
2022-07-26 11:33:33 +01:00
2cd954dc9a
PBR is now implemented
2022-07-25 13:22:42 +01:00
4ee8d24f18
Added roughness
2022-07-25 10:56:58 +01:00
58eb18354c
Got metal to work
2022-07-22 15:02:42 +01:00
1e5544ce1f
Almost got metallisism working I just don't know what's up with the textures again.
2022-07-19 14:58:02 +01:00
8ef9ef72ca
Added pbr compatible model to be rendered
2022-06-16 13:36:48 +01:00
9e5514e5ba
Fixed the texture issue. The texture was upside down.
2022-06-09 15:01:30 +01:00
a33ff9d029
Added test cube for model loading, discovered vertices are alright it appears to be an issue with the textures.
2022-05-17 15:07:40 +01:00
753ec9c857
Attempted to follow this tutorial to add model loading.
...
https://learnopengl.com/Model-Loading/Model
Currently getting an error from assimp claiming it's missing data from
the example model.
2022-04-29 15:03:35 +01:00