Commit graph

5 commits

Author SHA1 Message Date
2eabd78ed5 Changed how we track a models position.
In learning more about linear algebra I've figured out that if we have
the model matrix of an object, for the most part the objects position is
0,0,0 multiplied through the model matrix.
2022-07-26 11:33:33 +01:00
2cd954dc9a PBR is now implemented 2022-07-25 13:22:42 +01:00
4ee8d24f18 Added roughness 2022-07-25 10:56:58 +01:00
58eb18354c Got metal to work 2022-07-22 15:02:42 +01:00
1e5544ce1f Almost got metallisism working I just don't know what's up with the textures again. 2022-07-19 14:58:02 +01:00