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b091a1a637
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added error class. (need better method of class discovery)
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2021-02-08 12:35:57 +00:00 |
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16d54ea956
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Now using indices to make models smaller and have a square
should have done that during my degree project lol
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2021-02-05 16:30:47 +00:00 |
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f0784f5225
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Attached Shader to triangle
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2021-02-05 16:11:36 +00:00 |
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7d40aa29c6
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Moved away from plain make to autotools
I'm really glad I know a bit about how to use them now with pkg-config (so
much nicer than cmake or that python like thing in my opinion)
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2021-02-05 12:38:03 +00:00 |
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3652cd82d4
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We now have a triangle :D
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2021-02-05 11:17:42 +00:00 |
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3291732dd3
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added gitignore and cleared opengl window
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2021-01-21 16:33:05 +00:00 |
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a1b4bcd546
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moved from sdl's renderer to a gl context. (still nothing on screen)
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2021-01-21 16:20:18 +00:00 |
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59d7a544a8
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added method to close sdl window.
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2021-01-14 17:55:27 +00:00 |
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767cdc3c63
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Created SDL window using https://caveofprogramming.com/guest-posts/creating-a-window-with-sdl.html
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2021-01-14 17:41:04 +00:00 |
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26781d5e6e
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Initial project.
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2021-01-10 15:30:51 +00:00 |
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