Added GLM library

This commit is contained in:
Warwick 2021-05-15 15:36:10 +01:00
parent 17196e223a
commit 4ca89d3439
3 changed files with 5 additions and 3 deletions

View file

@ -11,5 +11,5 @@ Game_SOURCES = \
src/Error.cpp \
src/ShaderLoader.h \
src/ShaderLoader.cpp
Game_CPPFLAGS = @sdl2_CFLAGS@ @glew_CFLAGS@ @opengl_CFLAGS@
Game_LDFLAGS = @sdl2_LIBS@ @glew_LIBS@ @opengl_LIBS@
Game_CPPFLAGS = @sdl2_CFLAGS@ @glew_CFLAGS@ @opengl_CFLAGS@ @glm_CFLAGS@
Game_LDFLAGS = @sdl2_LIBS@ @glew_LIBS@ @opengl_LIBS@ @glm_LIBS@

View file

@ -13,7 +13,8 @@ AC_PROG_CXX
# Checks for libraries.
PKG_CHECK_MODULES([sdl2], sdl2, [], AC_MSG_ERROR([Failed to find sdl2]))
PKG_CHECK_MODULES([glew], glew, [], AC_MSG_ERROR([Failed to find glew]))
PKG_CHECK_MODULES([glm], glm, [], AC_MSG_ERROR([Failed to find glm - OpenGL Mathmatics]))
PKG_CHECK_MODULES([glew], glew, [], AC_MSG_ERROR([Failed to find glew - OpenGL Extention Wrangler]))
PKG_CHECK_MODULES([opengl], gl, [], AC_MSG_ERROR([Failed to find OpenGL]))
# Checks for header files.

View file

@ -5,6 +5,7 @@
#include <GL/gl.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_opengl.h>
#include <glm/glm.hpp>
// File reader
#include <fstream>
#include <iostream>