diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..f1af8aa --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Ignore Builds +build/ diff --git a/Makefile b/Makefile index bdf91c5..d73098b 100644 --- a/Makefile +++ b/Makefile @@ -1,7 +1,7 @@ # Set default options CC = clang++ -CFLAGS = -g -Wall -lSDL2 -lSDL2main -lGLEW +CFLAGS = -g -Wall -lSDL2 -lSDL2main -lGLEW -lGL TARGET = Game SRCDIR = src/ diff --git a/build/Game b/build/Game deleted file mode 100755 index 00f51e6..0000000 Binary files a/build/Game and /dev/null differ diff --git a/src/main.cpp b/src/main.cpp index 8b3f3e0..f5d9e39 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -54,6 +54,13 @@ int main(int argc, char ** argv){ //TODO: Do something with keys lol }; + //Clear screen ready for next loop + glClearColor(0.0f,0.0f,0.0f,0.0f); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + // TODO: Run game here lol + + SDL_GL_SwapWindow(window); }; // Escaped Game loop