I've added all the basic mesh shapes for marching cubes. Later we need to replace each one with a cool model.

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Warwick 2022-08-08 16:13:43 +01:00
commit b7a3369754
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References:
The basic mesh shapes to model off of: https://developer.nvidia.com/gpugems/gpugems3/part-i-geometry/chapter-1-generating-complex-procedural-terrains-using-gpu