\documentclass{article} \usepackage{titlesec} \usepackage{titling} \usepackage{hyperref} \hypersetup{ colorlinks=true, linkcolor=blue, filecolor=magenta, urlcolor=cyan, } \usepackage[inline]{enumitem} \usepackage{tabto} \usepackage{blindtext} \usepackage[margin=0.40in]{geometry} \setlength{\parindent}{0cm} % remove paragraph indents \thispagestyle{empty} %hide page number \titleformat{\section} {\Large\bfseries} {} {0em} {}[\titlerule] \titleformat{\subsection} {\bfseries} {} {0em} {} \titleformat{\subsubsection} {\bfseries} {} {0em} {} \titlespacing{\subsubsection} {0em} {0em} {0em} \renewcommand{\maketitle}{ \begin{center} { \huge \bfseries \theauthor } \end{center} \vspace{-.35in} {\raggedleft Email: \href{mailto:warwick.l.e.new@gmail.com}{warwick.l.e.new@gmail.com} \par Phone number: \href{tel:07445728181}{07445 728 181} \par Portfolio Website: \href{https://warwick-new.co.uk}{https://warwick-new.co.uk} \par } \vspace{-.4in} } \newcommand{\entry}[4]{ \begin{minipage}[t]{.14\linewidth} \hfill \textsc{#1} \end{minipage} \hfill\vline\hfill \begin{minipage}[t]{.81\linewidth} {\bf#2}\\\textit{#3} \normalsize{#4} \end{minipage}\\ \vspace{.2cm}} \newcommand{\itemsubsection}[1]{\vspace{0.2em}\subsubsection{\emph{#1}}} % Content \title{Curriculum Vitae} \author{Warwick New} \begin{document} \maketitle \section{Professional Profile} I'm an Associate Lecturer of Computing in the Games Academy at Falmouth University. I teach many different areas of computing, including the use of game engines such as Unity and Unreal, supervising student year-long game projects and teaching web development. My academic background is in Computing for Games (BSc Hons) learning the basics of game development and various programming technologies. And in Entrepreneurship (MA) where I used my skills to build a live streaming platform. I have a strong interest in working and learning both high-level and low-level programming languages and APIs. I also have strong first-hand knowledge of working within and managing scrum/agile in a small multi-disciplinary team. I aim to use my experience in C++, OpenGL and Web Development to continue to develop and use a strong skillset in the close to the metal technologies like network programming and graphical rendering. \vspace{-1.5em} \section{Core Skills} \vspace{-0.7em} \itemsubsection{General Programming Technologies} \NumTabs{5} \begin{itemize*}[itemjoin=\tab] \item C++ \item Unreal Engine 4 \item OpenGL (GLSL) \item SDL2 \item CMake \end{itemize*} \itemsubsection{Full stack Web Development Specific Technologies} \NumTabs{5} \begin{itemize*}[itemjoin=\tab] \setlength\itemsep{0em} \item JavaScript \item Node/Express \item React \item Terraform \item AWS ECS/ECR, \item Docker \item Janus audio-bridge \item Linux \item MERN \end{itemize*} \itemsubsection{Project Management \& Management Tools} \NumTabs{5} \begin{itemize*}[itemjoin=\tab] \setlength\itemsep{0em} \item Scrum \item Agile \item Git \item {\LaTeX} \item Markdown \end{itemize*} \vspace{-1.4em} \section{Professional Experience} \entry{2021--Present}{Associate Lecturer of Computing}{Falmouth University -- Games Academy} { Here, I am currently working with lecturers in the games academy to develop course materials for computer science-based modules. I'm using my time outside of teaching to learn some more low-level technologies such as developing a \href{https://warwick-new.co.uk/graphics-blog}{graphics engine} with C++, Cmake and OpenGL for linux based operating systems, getting as far as implementing a normal mapped physical based rendering system. I also help develop automation pipelines for marking to help reduce the marking workload for a lot of the staff. } \entry{2019--2020}{Co-Founder, CTO and Full Stack Web Developer}{Ramble Media LTD} { Here I developed the skills and expertise in web dev to create and deploy an audio based livestreaming platform. Being one of two developers on the project and the only one with linux experience I was solely responsible for handling the deployment side of the project using tools like docker and the MEAN web stack with instances of meetecho's Janus media server to support the site in AWS. The project was functional and we had a small dedicated user base before we decided to move on from the project due to market competition. } \vspace{-1.9em} \section{Education and Qualifications} \entry{2018--2019}{MA Entrepreneurship --- Launchpad Program}{Falmouth University} { In this program I helped research the market surrounding a software product. Which I then helped to create in an attempt to disrupt the podcasting industry. See {\bfseries Career Summary --- Co-Founder and Full Stack Web Developer} for more information. \newline \-\hspace{.5cm} Workin on this project gave me a stronger understanding of how agile development works in outside of a university context allowing me and my co-developer to effectively implement new features at a respectible pace. This being a masters in entreprenuership means that I also have some knowledge surrounding how a product is brought to market and the processes involved. } \entry{2015--2018}{BSc (Hons) Computing for Games --- Monq}{Falmouth University} { During this degree I not only developed all of the core skills and tools for video game production, but also because of the coursework based structure of the program worked in several multidisciplinary teams giving me a taste of how to communicate with artists and other non-coder disciplins whilst working on a project. I even attempted to start my first company with fellow students durning this time to create a video game we called \href{https://warwick-new.co.uk/monq}{Monq} with unreal engine. I also learned about artificial intellligence and behavior trees whilst on this project to create enemies for the game. } \entry{2015--2018}{BSc (Hons) Computing for Games --- Graphics Module}{Falmouth University} { This was my favourite module of this course. Here I created my first graphics engine to render and allow you to traverse a simple flat lighted procedurally generated landscape. This is due to my love of trying to gain a deep understanding of how more close to the metal systems work. And really gave me a much stronger understanding of object oriented C++ development with OpenGL. Available \href{https://warwick-new.co.uk/uni-graphics}{here}. } \end{document}