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    Email: \href{mailto:warwick.l.e.new@gmail.com}{warwick.l.e.new@gmail.com} \par
    Phone number: \href{tel:07445728181}{07445 728 181} \par
    Portfolio Website: \href{http://warwicknew.xyz}{http://warwicknew.xyz} \par
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% Content
\title{Curriculum Vitae}
\author{Warwick New}

\begin{document}

\maketitle

\section{Professional Profile}
I’m an Associate Lecturer of Computing, with an academic focus on web
development, supporting additional modules with graphics and simulation content
and group game projects. My duties include acting as supervisor/product owner on
student game projects, and my academic background is in Computing for Games (BSc
Hons) and Entrepreneurship (MA). I have a strong interest in working and
learning both high level and low-level programming languages and APIs. I also
have good first-hand knowledge of working within and managing scrum/agile in
small multidisciplinary teams. I aim to use my interests in software to
transition into the games industry, specifically targeting working on tools and
game engine components. My interests lie in technical depth. The key areas I’m
interested in are real-time networking, graphical simulation within code and
maintaining and deploying Linux based systems.

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\section{Core Skills}
\vspace{-0.7em}
\itemsubsection{Full stack Web Development}
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  \item JavaScript \item Node \item React
  \item Terraform \item AWS ECS/ECR, \item Docker
  \item Janus audio-bridge \item Linux
  \end{itemize*}
\itemsubsection{Games}
  \NumTabs{5}
  \begin{itemize*}[itemjoin=\tab]
  \item Unreal Engine 4 \item C++ \item Blueprints \item AI Behaviour trees
  \item OpenGL (GLSL) \item SDL \item C\# \item Python \item CMake
  \end{itemize*}
\itemsubsection{Project Management \& Management Tools}
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  \begin{itemize*}[itemjoin=\tab]
    \setlength\itemsep{0em}
    \item Scrum \item Agile \item Git \item {\LaTeX} \item Markdown
  \end{itemize*}

\vspace{-1.4em}

\section{Career Summary}
\entry{2021--Present}{Associate Lecturer of Computing}{Falmouth University -- Games Academy}
{
  Here, I am currently working with lecturers in the games academy to develop
  course materials for computer science-based modules. I hope to use my time
  here teaching students to further hone my skills in a direction that leads me
  back to working directly with video games whilst imparting some of my
  knowledge from developing ramble with modern web technologies back into the
  university's courses.
}

\entry{2019--2020}{Co-Founder, CTO and Full Stack Web Developer}{Ramble Media LTD}
{
  We wrote and maintained a live audio broadcasting website with a talented
  co-founder in the hopes of disrupting the podcast industry. We hoped to
  achieve this by creating the ability for podcasters to host call shows.
  Creating chatroom functionality with the ability to re-stream to audiences
  much like other famous apps that came out in the time since, such as
  Clubhouse and Podbean.
  \newline \newline
  The key takeaway from this project was a more developed understanding of how
  software teams work in a more professional setting and developed a deeper
  understanding of the agile/scrum in the environment it was designed for. And a
  broad skill-set in the web development industry including
  recording/broadcasting live media entirely in the web browser and a decent
  understanding of modern web development frameworks like, react.
}

% \entry{2013--2015}{Waiter}{Bayleaf Indian Resturant}
% {
% This work placement is only mentioned as it was where I initially developed
% some of my initial soft skills before entering higher education.
% }

\vspace{-1.9em}

\section{Education and Qualifications}
\entry{2018--2019}{MA Entrepreneurship --- Launchpad Program}{Falmouth University}
{
  In this program I helped research the market surrounding a software product.
  In which then helped to create in an attempt to disrupt the podcasting
  industry.  See {\bfseries Career Summary --- Co-Founder and Full Stack Web
  Developer} for more information.
  \newline
  \newline
  The core skills I took away from the more academic side of the project include
  the ability to plan and produce much larger and more complex plans for
  creating software that included using live daemons and services to complete
  functionality without duplicating work.
}

\entry{2015--2018}{BSc (Hons) Computing for Games}{Falmouth University}
{
  During this degree I not only developed all of the core skills based on
  video game production, but also because of the coursework based structure of
  the program worked in several multidisciplinary teams. The most successful
  project of which I was made a part of was the first company I hoped to help
  start. I joined this group of students hoping to create and self publish what
  would be their final year (and my second year game) called Monq
  \href{https://d-tail-entertainment.itch.io/monq}{https://d-tail-entertainment.itch.io/monq}.
  \newline
  \newline
  But I found that the most interesting part of the course for me was creating
  my own graphics engine to display and allow one to traverse a simple
  procedurally generated landscape. This is due to my love of trying to gain a
  deep understanding of how more minimalist systems work. %TODO link
}
% \section{Hobbies and Interests}
% In my free time I am six months into the process of learning Japanese as a second
% language though it is not at a level where I feel comfortable putting it as a
% professional skill at this current time.

\end{document}
