Made a new cv draft which is less games related.

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Warwick 2022-11-20 14:20:15 +00:00
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cv.tex
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@ -51,7 +51,7 @@
{\raggedleft {\raggedleft
Email: \href{mailto:warwick.l.e.new@gmail.com}{warwick.l.e.new@gmail.com} \par Email: \href{mailto:warwick.l.e.new@gmail.com}{warwick.l.e.new@gmail.com} \par
Phone number: \href{tel:07445728181}{07445 728 181} \par Phone number: \href{tel:07445728181}{07445 728 181} \par
Portfolio Website: \href{https://warwicknew.xyz}{https://warwicknew.xyz} \par Portfolio Website: \href{https://warwick-new.co.uk}{https://warwick-new.co.uk} \par
} }
\vspace{-.4in} \vspace{-.4in}
} }
@ -84,23 +84,20 @@ student game projects, and my academic background is in Computing for Games (BSc
Hons) and Entrepreneurship (MA). I have a strong interest in working and Hons) and Entrepreneurship (MA). I have a strong interest in working and
learning both high level and low-level programming languages and APIs. I also learning both high level and low-level programming languages and APIs. I also
have good first-hand knowledge of working within and managing scrum/agile in a have good first-hand knowledge of working within and managing scrum/agile in a
small multi-disciplinary team. I aim to use my interests in software to small multi-disciplinary team. I aim to use my interest in linux and C++ to
transition back into the game development, specifically targeting working on start working more with close to the metal projects, allowing me to get an even
tools and game engine components. My interests lie in technical depth and deeper understanding of programming.
spatial math. The key areas Im interested in are 3D graphical simulation within
code, real-time networking and maintaining and deploying Linux based systems.
\vspace{-1.5em} \vspace{-1.5em}
\section{Core Skills} \section{Core Skills}
\vspace{-0.7em} \vspace{-0.7em}
\itemsubsection{Games} \itemsubsection{General Programming Technologies}
\NumTabs{5} \NumTabs{5}
\begin{itemize*}[itemjoin=\tab] \begin{itemize*}[itemjoin=\tab]
\item Unreal Engine 4 \item C++ \item Blueprints \item AI Behaviour trees \item C++ \item Unreal Engine 4 \item OpenGL (GLSL) \item SDL \item CMake
\item OpenGL (GLSL) \item SDL \item C\# \item Python \item CMake
\end{itemize*} \end{itemize*}
\itemsubsection{Full stack Web Development} \itemsubsection{Full stack Web Development Specific Technologies}
\NumTabs{5} \NumTabs{5}
\begin{itemize*}[itemjoin=\tab] \begin{itemize*}[itemjoin=\tab]
\setlength\itemsep{0em} \setlength\itemsep{0em}
@ -121,74 +118,64 @@ code, real-time networking and maintaining and deploying Linux based systems.
\entry{2021--Present}{Associate Lecturer of Computing}{Falmouth University -- Games Academy} \entry{2021--Present}{Associate Lecturer of Computing}{Falmouth University -- Games Academy}
{ {
Here, I am currently working with lecturers in the games academy to develop Here, I am currently working with lecturers in the games academy to develop
course materials for computer science-based modules. I hope to use my time course materials for computer science-based modules. I'm using my time outside
here teaching students to further hone my skills in a direction that leads me of teaching to learn some more low-level technologies such as developing a
back to working directly with video games whilst imparting some of my \href{https://warwick-new.co.uk/graphics-blog}{graphics engine} with C++,
knowledge from developing ramble with modern web technologies back into the Cmake and OpenGl for linux based operating systems, getting as far as
university's courses. implementing a normal mapped physical based rendering system. I also help
develop automation pipelines for marking to help reduce the marking workload
for a lot of the staff.
} }
\entry{2019--2020}{Co-Founder, CTO and Full Stack Web Developer}{Ramble Media LTD} \entry{2019--2020}{Co-Founder, CTO and Full Stack Web Developer}{Ramble Media LTD}
{ {
This is where I wrote and maintained a live audio broadcasting website with a Here I developed the skills and expertise in web dev to create and deploy an
talented co-founder in the hopes of disrupting the podcast industry. We hoped audio based livestreaming platform. Being one of two developers on the project
to achieve this by creating the ability for podcasters to host call shows. and the only one with linux experience I was solely responsible for handling
Creating chatroom functionality with the ability to re-stream to audiences the deployment side of the project using tools like docker and the MEAN web
much like other famous apps that came out in the time since, such as Clubhouse stack with instances of meetecho's Janus media server to support the site in
and Podbean. AWS. The project was functional and we had a small dedicated user base before
\newline \-\hspace{.5cm} we decided to move on from the project due to market competition.
%\newline \newline
The key takeaway from this project was a more developed understanding of how
software teams work in a more professional setting and developed a deeper
understanding of the agile/scrum in the environment it was designed for. And a
broad skill-set in the web development industry including
recording/broadcasting live media entirely in the web browser and a decent
understanding of modern web development frameworks such as: react, webpack,
the MERN stack and docker.
} }
% \entry{2013--2015}{Waiter}{Bayleaf Indian Resturant}
% {
% This work placement is only mentioned as it was where I initially developed
% some of my initial soft skills before entering higher education.
% }
\vspace{-1.9em} \vspace{-1.9em}
\section{Education and Qualifications} \section{Education and Qualifications}
\entry{2018--2019}{MA Entrepreneurship --- Launchpad Program}{Falmouth University} \entry{2018--2019}{MA Entrepreneurship --- Launchpad Program}{Falmouth University}
{ {
In this program I helped research the market surrounding a software product. In this program I helped research the market surrounding a software product.
In which then helped to create in an attempt to disrupt the podcasting Which I then helped to create in an attempt to disrupt the podcasting
industry. See {\bfseries Career Summary --- Co-Founder and Full Stack Web industry. See {\bfseries Career Summary --- Co-Founder and Full Stack Web
Developer} for more information. Developer} for more information.
\newline \-\hspace{.5cm} \newline \-\hspace{.5cm}
%\newline \newline Workin on this project gave me a stronger understanding of how agile
The core skills I took away from the more academic side of the project include development works in outside of a university context allowing me and my
the ability to plan and produce much larger and more complex plans for co-developer to effectively implement new features at a respectible pace. This
creating software that included using live daemons and services to complete being a masters in entreprenuership means that I also have some knowledge
functionality without duplicating work. surrounding how a product is brought to market and the processes involved.
} }
\entry{2015--2018}{BSc (Hons) Computing for Games}{Falmouth University} \entry{2015--2018}{BSc (Hons) Computing for Games --- Monq}{Falmouth University}
{ {
During this degree I not only developed all of the core skills based on During this degree I not only developed all of the core skills and tools for
video game production, but also because of the coursework based structure of video game production, but also because of the coursework based structure of
the program worked in several multidisciplinary teams. The most successful the program worked in several multidisciplinary teams giving me a taste of how
project of which I was made a part of was the first company I hoped to help to communicate with artists and other non-coder disciplins whilst working on a
start. I joined this group of students hoping to create and self publish what project. I even attempted to start my first company with fellow students
would be their final year (and my second year game) called Monq durning this time to create a video game we called
\href{https://warwicknew.xyz/monq}{https://warwicknew.xyz/monq}. \href{https://warwick-new.co.uk/monq}{Monq} with unreal engine. I also learned
\newline \-\hspace{.5cm} about artificial intellligence and behavior trees whilst on this project to
%\newline \newline create enemies for the game.
But I found that the most interesting part of the course for me was creating }
my own graphics engine to display and allow one to traverse a simple
procedurally generated landscape. This is due to my love of trying to gain a \entry{2015--2018}{BSc (Hons) Computing for Games --- Graphics Module}{Falmouth University}
deep understanding of how more minimalist systems work. %TODO link {
This was my favourite module of this course. Here I created my first graphics
engine to render and allow you to traverse a simple flat lighted procedurally
generated landscape. This is due to my love of trying to gain a deep
understanding of how more close to the metal systems work. And really gave me
a much stronger understanding of object oriented C++ development with OpenGL.
Available \href{https://warwick-new.co.uk/uni-graphics}{here}.
} }
% \section{Hobbies and Interests}
% In my free time I am six months into the process of learning Japanese as a second
% language though it is not at a level where I feel comfortable putting it as a
% professional skill at this current time.
\end{document} \end{document}