Made a new cv draft which is less games related.
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105
cv.tex
105
cv.tex
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@ -51,7 +51,7 @@
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{\raggedleft
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Email: \href{mailto:warwick.l.e.new@gmail.com}{warwick.l.e.new@gmail.com} \par
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Phone number: \href{tel:07445728181}{07445 728 181} \par
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Portfolio Website: \href{https://warwicknew.xyz}{https://warwicknew.xyz} \par
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Portfolio Website: \href{https://warwick-new.co.uk}{https://warwick-new.co.uk} \par
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}
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\vspace{-.4in}
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}
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@ -84,23 +84,20 @@ student game projects, and my academic background is in Computing for Games (BSc
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Hons) and Entrepreneurship (MA). I have a strong interest in working and
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learning both high level and low-level programming languages and APIs. I also
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have good first-hand knowledge of working within and managing scrum/agile in a
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small multi-disciplinary team. I aim to use my interests in software to
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transition back into the game development, specifically targeting working on
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tools and game engine components. My interests lie in technical depth and
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spatial math. The key areas I’m interested in are 3D graphical simulation within
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code, real-time networking and maintaining and deploying Linux based systems.
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small multi-disciplinary team. I aim to use my interest in linux and C++ to
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start working more with close to the metal projects, allowing me to get an even
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deeper understanding of programming.
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\vspace{-1.5em}
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\section{Core Skills}
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\vspace{-0.7em}
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\itemsubsection{Games}
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\itemsubsection{General Programming Technologies}
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\NumTabs{5}
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\begin{itemize*}[itemjoin=\tab]
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\item Unreal Engine 4 \item C++ \item Blueprints \item AI Behaviour trees
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\item OpenGL (GLSL) \item SDL \item C\# \item Python \item CMake
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\item C++ \item Unreal Engine 4 \item OpenGL (GLSL) \item SDL \item CMake
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\end{itemize*}
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\itemsubsection{Full stack Web Development}
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\itemsubsection{Full stack Web Development Specific Technologies}
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\NumTabs{5}
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\begin{itemize*}[itemjoin=\tab]
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\setlength\itemsep{0em}
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@ -121,74 +118,64 @@ code, real-time networking and maintaining and deploying Linux based systems.
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\entry{2021--Present}{Associate Lecturer of Computing}{Falmouth University -- Games Academy}
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{
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Here, I am currently working with lecturers in the games academy to develop
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course materials for computer science-based modules. I hope to use my time
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here teaching students to further hone my skills in a direction that leads me
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back to working directly with video games whilst imparting some of my
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knowledge from developing ramble with modern web technologies back into the
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university's courses.
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course materials for computer science-based modules. I'm using my time outside
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of teaching to learn some more low-level technologies such as developing a
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\href{https://warwick-new.co.uk/graphics-blog}{graphics engine} with C++,
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Cmake and OpenGl for linux based operating systems, getting as far as
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implementing a normal mapped physical based rendering system. I also help
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develop automation pipelines for marking to help reduce the marking workload
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for a lot of the staff.
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}
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\entry{2019--2020}{Co-Founder, CTO and Full Stack Web Developer}{Ramble Media LTD}
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{
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This is where I wrote and maintained a live audio broadcasting website with a
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talented co-founder in the hopes of disrupting the podcast industry. We hoped
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to achieve this by creating the ability for podcasters to host call shows.
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Creating chatroom functionality with the ability to re-stream to audiences
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much like other famous apps that came out in the time since, such as Clubhouse
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and Podbean.
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\newline \-\hspace{.5cm}
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%\newline \newline
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The key takeaway from this project was a more developed understanding of how
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software teams work in a more professional setting and developed a deeper
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understanding of the agile/scrum in the environment it was designed for. And a
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broad skill-set in the web development industry including
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recording/broadcasting live media entirely in the web browser and a decent
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understanding of modern web development frameworks such as: react, webpack,
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the MERN stack and docker.
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Here I developed the skills and expertise in web dev to create and deploy an
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audio based livestreaming platform. Being one of two developers on the project
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and the only one with linux experience I was solely responsible for handling
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the deployment side of the project using tools like docker and the MEAN web
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stack with instances of meetecho's Janus media server to support the site in
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AWS. The project was functional and we had a small dedicated user base before
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we decided to move on from the project due to market competition.
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}
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% \entry{2013--2015}{Waiter}{Bayleaf Indian Resturant}
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% {
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% This work placement is only mentioned as it was where I initially developed
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% some of my initial soft skills before entering higher education.
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% }
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\vspace{-1.9em}
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\section{Education and Qualifications}
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\entry{2018--2019}{MA Entrepreneurship --- Launchpad Program}{Falmouth University}
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{
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In this program I helped research the market surrounding a software product.
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In which then helped to create in an attempt to disrupt the podcasting
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Which I then helped to create in an attempt to disrupt the podcasting
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industry. See {\bfseries Career Summary --- Co-Founder and Full Stack Web
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Developer} for more information.
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\newline \-\hspace{.5cm}
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%\newline \newline
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The core skills I took away from the more academic side of the project include
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the ability to plan and produce much larger and more complex plans for
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creating software that included using live daemons and services to complete
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functionality without duplicating work.
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Workin on this project gave me a stronger understanding of how agile
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development works in outside of a university context allowing me and my
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co-developer to effectively implement new features at a respectible pace. This
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being a masters in entreprenuership means that I also have some knowledge
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surrounding how a product is brought to market and the processes involved.
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}
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\entry{2015--2018}{BSc (Hons) Computing for Games}{Falmouth University}
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\entry{2015--2018}{BSc (Hons) Computing for Games --- Monq}{Falmouth University}
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{
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During this degree I not only developed all of the core skills based on
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During this degree I not only developed all of the core skills and tools for
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video game production, but also because of the coursework based structure of
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the program worked in several multidisciplinary teams. The most successful
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project of which I was made a part of was the first company I hoped to help
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start. I joined this group of students hoping to create and self publish what
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would be their final year (and my second year game) called Monq
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\href{https://warwicknew.xyz/monq}{https://warwicknew.xyz/monq}.
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\newline \-\hspace{.5cm}
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%\newline \newline
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But I found that the most interesting part of the course for me was creating
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my own graphics engine to display and allow one to traverse a simple
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procedurally generated landscape. This is due to my love of trying to gain a
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deep understanding of how more minimalist systems work. %TODO link
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the program worked in several multidisciplinary teams giving me a taste of how
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to communicate with artists and other non-coder disciplins whilst working on a
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project. I even attempted to start my first company with fellow students
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durning this time to create a video game we called
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\href{https://warwick-new.co.uk/monq}{Monq} with unreal engine. I also learned
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about artificial intellligence and behavior trees whilst on this project to
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create enemies for the game.
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}
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\entry{2015--2018}{BSc (Hons) Computing for Games --- Graphics Module}{Falmouth University}
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{
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This was my favourite module of this course. Here I created my first graphics
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engine to render and allow you to traverse a simple flat lighted procedurally
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generated landscape. This is due to my love of trying to gain a deep
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understanding of how more close to the metal systems work. And really gave me
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a much stronger understanding of object oriented C++ development with OpenGL.
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Available \href{https://warwick-new.co.uk/uni-graphics}{here}.
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}
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% \section{Hobbies and Interests}
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% In my free time I am six months into the process of learning Japanese as a second
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% language though it is not at a level where I feel comfortable putting it as a
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% professional skill at this current time.
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\end{document}
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