Updated professional profile to be more games specific.
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2 changed files with 15 additions and 11 deletions
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@ -286,3 +286,5 @@ TSWLatexianTemp*
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# option is specified. Footnotes are the stored in a file with suffix Notes.bib.
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# Uncomment the next line to have this generated file ignored.
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#*Notes.bib
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blindtext.sty
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cv.tex
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cv.tex
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@ -77,16 +77,18 @@
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\maketitle
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\section{Professional Profile}
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I’m an Associate Lecturer of Computing, with an academic focus on web
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development, supporting additional modules with graphics and simulation content
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and group game projects. My duties include acting as supervisor/product owner on
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student game projects, and my academic background is in Computing for Games (BSc
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Hons) and Entrepreneurship (MA). I have a strong interest in working and
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learning both high level and low-level programming languages and APIs. I also
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have good first-hand knowledge of working within and managing scrum/agile in a
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small multi-disciplinary team. I aim to use my interest in linux and C++ to
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start working more with close to the metal projects, allowing me to get an even
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deeper understanding of programming.
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I'm an Associate Lecturer of Computing in the Games Academy at Falmouth
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University. I teach many different areas of computing, including the use of game
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engines such as Unity and Unreal, supervising student year-long game projects
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and teaching web development. My academic background is in Computing for Games
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(BSc Hons) learning the basics of game development and various programming
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technologies. And in Entrepreneurship (MA) where I used my skills to build a
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live streaming platform. I have a strong interest in working and learning both
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high-level and low-level programming languages and APIs. I also have strong
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first-hand knowledge of working within and managing scrum/agile in a small
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multi-disciplinary team. I aim to use my experience in C++, OpenGL and Web
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Development to continue to develop and use a strong skillset in the close to the
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metal technologies like network programming and graphical rendering.
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\vspace{-1.5em}
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@ -95,7 +97,7 @@ deeper understanding of programming.
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\itemsubsection{General Programming Technologies}
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\NumTabs{5}
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\begin{itemize*}[itemjoin=\tab]
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\item C++ \item Unreal Engine 4 \item OpenGL (GLSL) \item SDL \item CMake
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\item C++ \item Unreal Engine 4 \item OpenGL (GLSL) \item SDL2 \item CMake
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\end{itemize*}
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\itemsubsection{Full stack Web Development Specific Technologies}
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\NumTabs{5}
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