Updated professional profile to be more games specific.

This commit is contained in:
Warwick 2023-03-14 16:48:19 +00:00
parent 7cacda4caf
commit 13780bbad3
2 changed files with 15 additions and 11 deletions

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@ -286,3 +286,5 @@ TSWLatexianTemp*
# option is specified. Footnotes are the stored in a file with suffix Notes.bib. # option is specified. Footnotes are the stored in a file with suffix Notes.bib.
# Uncomment the next line to have this generated file ignored. # Uncomment the next line to have this generated file ignored.
#*Notes.bib #*Notes.bib
blindtext.sty

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cv.tex
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@ -77,16 +77,18 @@
\maketitle \maketitle
\section{Professional Profile} \section{Professional Profile}
Im an Associate Lecturer of Computing, with an academic focus on web I'm an Associate Lecturer of Computing in the Games Academy at Falmouth
development, supporting additional modules with graphics and simulation content University. I teach many different areas of computing, including the use of game
and group game projects. My duties include acting as supervisor/product owner on engines such as Unity and Unreal, supervising student year-long game projects
student game projects, and my academic background is in Computing for Games (BSc and teaching web development. My academic background is in Computing for Games
Hons) and Entrepreneurship (MA). I have a strong interest in working and (BSc Hons) learning the basics of game development and various programming
learning both high level and low-level programming languages and APIs. I also technologies. And in Entrepreneurship (MA) where I used my skills to build a
have good first-hand knowledge of working within and managing scrum/agile in a live streaming platform. I have a strong interest in working and learning both
small multi-disciplinary team. I aim to use my interest in linux and C++ to high-level and low-level programming languages and APIs. I also have strong
start working more with close to the metal projects, allowing me to get an even first-hand knowledge of working within and managing scrum/agile in a small
deeper understanding of programming. multi-disciplinary team. I aim to use my experience in C++, OpenGL and Web
Development to continue to develop and use a strong skillset in the close to the
metal technologies like network programming and graphical rendering.
\vspace{-1.5em} \vspace{-1.5em}
@ -95,7 +97,7 @@ deeper understanding of programming.
\itemsubsection{General Programming Technologies} \itemsubsection{General Programming Technologies}
\NumTabs{5} \NumTabs{5}
\begin{itemize*}[itemjoin=\tab] \begin{itemize*}[itemjoin=\tab]
\item C++ \item Unreal Engine 4 \item OpenGL (GLSL) \item SDL \item CMake \item C++ \item Unreal Engine 4 \item OpenGL (GLSL) \item SDL2 \item CMake
\end{itemize*} \end{itemize*}
\itemsubsection{Full stack Web Development Specific Technologies} \itemsubsection{Full stack Web Development Specific Technologies}
\NumTabs{5} \NumTabs{5}