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2026-01-31 18:02:05 +00:00
data Moved textures to data dir 2025-12-03 18:21:10 +00:00
extern I think I got all the dependancies into cmake (unlinked) 2025-06-18 10:32:52 +01:00
external I think I got all the dependancies into cmake (unlinked) 2025-06-18 10:32:52 +01:00
shaders First attempt at getting textures to work I'm obviously missing something 2025-12-01 23:05:42 +00:00
src Used types in deinit functions 2026-01-31 17:48:07 +00:00
.gitignore Added GL_Context and fixed debug memory leak detection 2025-06-25 12:01:54 +01:00
.gitmodules I think I got all the dependancies into cmake (unlinked) 2025-06-18 10:32:52 +01:00
CMakeLists.txt Created a camera system that has changing mvp and setting the uniform 2025-08-18 12:52:44 +01:00
README.org Updated project status 2026-01-31 18:02:05 +00:00

Todo list

  • Create arena allocator
  • Create dynamic arrays using arena allocator
  • Create stack function caller for calling library deallocators
  • Create method of storing models and model data
  • implement textures and simple lighting
  • Figure out a simple game to make with this engine

TODO Arena Allocator Requirements

  • Sub arenas
  • [x] Arena infinite growth (not contiguous)
  • contiguous memory spaces for dynamic arrays that grow larger than the arena size

Optional

  • free lists to reuse abandoned chunks of memory arenas