Updated build to link the libraries

This commit is contained in:
Warwick 2025-06-25 11:37:03 +01:00
parent faf6b5838a
commit e054930fb1
2 changed files with 58 additions and 24 deletions

1
.gitignore vendored
View file

@ -2,6 +2,7 @@ compile_commands.json
webgpu webgpu
# CMake # CMake
lib/
CMakeCache.txt CMakeCache.txt
CMakeFiles/ CMakeFiles/
CPackConfig.cmake CPackConfig.cmake

View file

@ -16,28 +16,6 @@ if(CMAKE_EXPORT_COMPILE_COMMANDS)
${CMAKE_C_IMPLICIT_INCLUDE_DIRECTORIES}) ${CMAKE_C_IMPLICIT_INCLUDE_DIRECTORIES})
endif() endif()
add_subdirectory(extern/SDL3)
add_subdirectory(extern/SDL3_image)
add_subdirectory(extern/cglm)
add_definitions(-DGLEW_STATIC)
set(OpenGL_GL_PREFERENCE GLVND)
find_package(OpenGL)
include(FetchContent)
cmake_policy(SET CMP0135 NEW) #DOWNLOAD_EXTRACT_TIMESTAMP
FetchContent_Declare(
glew
URL https://github.com/nigels-com/glew/releases/download/glew-2.2.0/glew-2.2.0.tgz
SOURCE_SUBDIR build/cmake
)
file(GLOB_RECURSE SOURCE_FILES
${CMAKE_SOURCE_DIR}/src/*.c)
file(GLOB_RECURSE HEADER_FILES
${CMAKE_SOURCE_DIR}/src/*.h)
add_executable(${PROJECT_NAME} ${HEADER_FILES} ${SOURCE_FILES})
# Error on memory address issues in debug mode # Error on memory address issues in debug mode
if(CMAKE_BUILD_TYPE MATCHES "Debug") if(CMAKE_BUILD_TYPE MATCHES "Debug")
set( set(
@ -49,15 +27,70 @@ if(CMAKE_BUILD_TYPE MATCHES "Debug")
) )
endif() endif()
option(USE_VENDORED_LIBRARIES "Use vendored libraries" ON)
if(USE_VENDORED_LIBRARIES)
add_definitions(-DSDL_STATIC=ON)
add_subdirectory(extern/SDL3 EXCLUDE_FROM_ALL)
set(SDL3_LIBRARIES SDL3::SDL3)
set(SDL3_INCLUDE_DIRS ${SDL3_SOURCE_DIR}/include)
set(SDL3_image_INCLUDE_DIRS ${SDL3_IMAGE_SOURCE_DIR}/include)
add_subdirectory(extern/SDL3_image)
set(SDL3_image_LIBRARIES SDL3_image::SDL3_image)
add_subdirectory(extern/cglm)
set(CGLM_LIBRARIES cglm)
set(CGLM_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/extern/cglm/include)
include(FetchContent)
set(BUILD_UTILS OFF CACHE INTERNAL "")
set(BUILD_SHARED_LIBS OFF CACHE INTERNAL "")
add_definitions(-DGLEW_STATIC)
cmake_policy(SET CMP0135 NEW) #DOWNLOAD_EXTRACT_TIMESTAMP
FetchContent_Declare(
glew
URL https://github.com/nigels-com/glew/releases/download/glew-2.2.0/glew-2.2.0.tgz
SOURCE_SUBDIR build/cmake
)
FetchContent_MakeAvailable(glew)
set(GLEW_LIBRARIES glew_s)
set(GLEW_INCLUDE_DIRS ${glew_SOURCE_DIR}/include)
set(OpenGL_GL_PREFERENCE GLVND)
find_package(OpenGL REQUIRED)
set(OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY})
set(OPENGL_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR})
else()
find_package(SDL3 REQUIRED CONFIG REQUIRED COMPONENTS SDL3-shared)
endif()
get_cmake_property(_variableNames VARIABLES)
list (SORT _variableNames)
foreach (_variableName ${_variableNames})
message(STATUS "${_variableName}=${${_variableName}}")
endforeach()
file(GLOB_RECURSE SOURCE_FILES
${CMAKE_SOURCE_DIR}/src/*.c)
file(GLOB_RECURSE HEADER_FILES
${CMAKE_SOURCE_DIR}/src/*.h)
add_executable(${PROJECT_NAME} ${HEADER_FILES} ${SOURCE_FILES})
target_include_directories(${PROJECT_NAME} PRIVATE target_include_directories(${PROJECT_NAME} PRIVATE
${SDL3_INCLUDE_DIRS} ${SDL3_INCLUDE_DIRS}
${SDL3_image_INCLUDE_DIRS} ${SDL3_image_INCLUDE_DIRS}
${GLFW_INCLUDE_DIRS}
${CGLM_INCLUDE_DIRS} ${CGLM_INCLUDE_DIRS}
${GLEW_INCLUDE_DIRS}
${OPENGL_INCLUDE_DIRS}
) )
target_link_libraries(${PROJECT_NAME} target_link_libraries(${PROJECT_NAME} PRIVATE
${SDL3_LIBRARIES} ${SDL3_LIBRARIES}
${SDL3_image_LIBRARIES} ${SDL3_image_LIBRARIES}
${CGLM_LIBRARIES} ${CGLM_LIBRARIES}
${GLEW_LIBRARIES}
${OPENGL_LIBRARIES}
) )